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"I cannot imagine any condition which would cause a ship to founder … Modern shipbuilding has gone beyond that."
–Capt. E.J. Smith, RMS Titanic 
"There is nothing but a plank between a sailor and eternity."
–Thomas Gibbons 



Shipbuilding is a Classical Era technology in Civilization VI. It can be hurried by having two Galleys.

Strategy[edit | edit source]

The next logical step for conquering the seas is to develop proper vessels to sail them. Thus is the art of Shipbuilding born, and the true conquest of the blue expanses begins.

The masters of shipbuilding are able to improve the efficiency of current ship designs, which are manifested by the new Quadrireme and the slew of transport ships which allow for all sorts of land-based units to travel at sea and bring seafaring to a whole new level.

Shipbuilding is very easy to research (requiring only Sailing), but whether or not it will be useful to you depends on how you want to use the sea, if you're using it at all! Again, a landlocked civ may forego this tech for a very long time. But even a seafaring civ may find little use for Shipbuilding if they don't find new lands where they can send their land units.

On the other hand, Shipbuilding unlocks the first ranged ship in the game, and if you have opportunities to wage war from the seas, it could give you a huge advantage!

In Gathering Storm, Shipbuilding leads to Buttress instead of Cartography and Mass Production.

Civilopedia entry[edit | edit source]

Shipbuilding is, of course, the building of ships. Shipwrights follow a profession that traces its roots back to an age before recorded history. Archaeological evidence indicates that humans sailed to Borneo from Asia 120 thousand years ago aboard constructed ships; and later to New Guinea and Australia some 50 thousand years ago. In the fourth millennium BC, the Egyptians were constructing boat hulls from planks of wood, using treenails to hold them together and pitch to make them watertight. Across the ocean in India, the first shipbuilding docks were being utilized by the Harappans around 2500 BC.

While the Phoenicians, Greeks and Carthaginians were pretty good at shipbuilding, most of their knowledge was lost during the “Dark” Ages. Save for the Vikings, the Europeans weren't particularly skilled or innovative. However, in China during the Song and Ming dynasties, shipbuilding reached its peak, building junks and warships that filled the greatest ports of the time. In the Islamic world shipbuilding thrived in Basra and Alexandria, producing the dhows and feluccas that plied trade routes from East Asia to the tip of Africa.

The Age of Exploration, as the Europeans set out to conquer the world, demanded new approaches to shipbuilding. Shipyards became large industrial complexes (like the Arsenal in Venice), able to turn out ships of a standard design (like the carrack) in a matter of weeks or even days. By the Napoleonic Wars, ships were still being built to basic, standardized plans in expansive shipyards; the British in fact established Royal Dockyards across the globe to support their naval aspirations.

Advances in ship design and materials during the Industrial Revolution for shipbuilding for the first time in centuries made new methods mandatory. Massive iron- and steel-hulled ships such as the Great Eastern and the Titanic and modern dreadnaughts meant that most ships now are constructed in expansive drydocks.

Civilization VI Technologies [edit]
Ancient

Animal HusbandryArcheryAstrologyBronze WorkingIrrigationMasonryMiningPotterySailingWheelWriting

Classical

Celestial NavigationConstructionCurrencyEngineeringHorseback RidingIron WorkingMathematicsShipbuilding

Medieval

ApprenticeshipButtress GS-Only.pngCastlesEducationMachineryMilitary EngineeringMilitary TacticsStirrups

Renaissance

AstronomyBankingCartographyGunpowderMass ProductionMetal CastingPrintingSiege TacticsSquare Rigging

Industrial

BallisticsEconomicsIndustrializationMilitary ScienceRiflingSanitationScientific TheorySteam Power

Modern

ChemistryCombustionElectricityFlightRadioRefining GS-Only.pngReplaceable PartsSteel

Atomic

Advanced BallisticsAdvanced FlightCombined ArmsComputersNuclear FissionPlasticsRocketrySynthetic Materials

Information

CompositesGuidance SystemsLasersNanotechnologyNuclear FusionRoboticsSatellitesStealth TechnologyTelecommunications

Future GS-Only.png

Advanced AIAdvanced Power CellsCyberneticsFuture Tech*Offworld MissionPredictive SystemsSeasteadsSmart Materials

* Future Tech is an Information Era technology until the Gathering Storm expansion.


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