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The Shopping Mall is a touristic building of the Modern Era in Civilization VI: Rise and Fall. It is built in the Neighborhood district (or one of its replacements).

  • Effects:
  • GS-Only Effects:
  • Restrictions:
    • Limit of one per city (even if the city has multiple Neighborhoods).
    • Cannot be built if Food Market has already been built in one of this city's districts.

Strategy Edit

The Shopping Mall provides its city with Tourism6 Tourism and an Amenities6 Amenity. Build it in every possible city if you're seeking a Cultural Victory.

Civilopedia entry Edit

The modern shopping mall is an extension of Ancient Rome's public markets—albeit with better access to fresh baked pretzel dogs.

Malls, or shopping arcades, centralized collections of shops in one location. Some, like Damascus' Al-Hamidiyah Souq in the 19th Century, were essentially covered markets, while St. Petersburg's Great Gostiny Dvor would offer an earlier "traditional" mall experience in 1785.

By the mid-Twentieth Century, the enclosed shopping complex as we know it would arrive in 1955 with Appleton, Wisconsin's Valley Fair Shopping Center and the Ralph Erskine-designed mall in Lulea, Sweden. Frozen yogurt stands would follow not too long after.

Related achievementsEdit

Steam achievement Shopping Spree (Civ6)
Shopping Spree
Have 10 Shopping Malls in your civilization at the same time
A shopping spree is a short period of time during which someone buys a lot.
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