Civilization

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Sid Meier's Alpha Centauri

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Lab points from all bases are "banked" at the end of each turn. When the accumulated points reaches a threshold set by the current technology being research, the technology is discovered.
 
Lab points from all bases are "banked" at the end of each turn. When the accumulated points reaches a threshold set by the current technology being research, the technology is discovered.
   
A Base can build units, facilities and secret projects. Facilities, analogous to Buildings in ''Civilization'', improve some aspect of the base it is built in: increased lab points, faster production time, stronger unties, etc. Secret Projects, comparable to the [[Wonders|Great Wonders]] in ''Civilization,'' confer faction-wide benefits but are expensive and can only be built once; once built, no other faction may build it and if destroyed it cannot be rebuilt.
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A Base can build units, facilities and secret projects. Facilities, analogous Buildings in ''Civilization'', improve some aspect of the base it is built in: increased lab points, faster production time, stronger unties, etc. Secret Projects, comparable to the [[Wonders|Great Wonders]] in ''Civilization,'' confer faction-wide benefits but are expensive and can only be built once; once built, no other faction may build it and if destroyed it cannot be rebuilt.
   
 
=== Units and combat ===
 
=== Units and combat ===
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