Sid Meier's Civilization® Beyond Earth: Rising Tide is an expansion pack released for Civilization: Beyond Earth on October 9, 2015.

In addition to new factions, biomes and units, the major new features in this expansion include a brand new diplomacy system, expanded aquatic gameplay, expanded exploration options, and hybrid affinities.

New diplomacy systemEdit

Main article: Diplomacy (Rising Tide)

Diplomacy has been rebuilt "from scratch" in Rising Tide. Players can trade for traits that can improve how a civilization functions. A new 20xDiplomaticCapitalBE Diplomatic Capital system has been added to facilitate diplomacy.

Making establishing deals with the AI more transparent. Players will know where they stand with other civilizations because of the fear and respect system. The progress of wars is also tallied with a the Rising Tide war score system.

Expanded aquatic gameplayEdit

Main article: Aquatic gameplay (Rising Tide)

In addition to a slew of new naval units such as the submarine, Rising Tide players can build floating cities that can move around the map. Previously land based resources such as Firaxite can be found in the water. Explorers can also now find resource pods and conduct expeditions in the ocean. And the chances of you spawning next to an alien nest is at 15%.

Expanded exploration optionsEdit

For further information, see Artifacts (Rising Tide) and Marvels (Rising Tide)

Explorers have much more to do in Rising Tide. Players can now find artifacts that give large bonuses to players. Combining artifacts can lead to buildings and wonders that would not have been available any other way.

Finding marvels can lead to planet wide quests.

Harmony explorers can also leash aliens, allowing them to build armies of Aliens to fight for a civilization.

Hybrid affinitiesEdit

Main article: Affinities (CivBE)#Hybrid Affinities

Earning different affinity points in Rising Tide has a synergistic effect. Units can now be built that require multiple affinity points. Standard units can also be upgraded to new hybrid forms.

Additional featuresEdit

  • New Hybrid Affinity units
  • New Orbital Units
  • New aliens- Aliens are different colors depending on what biome they are on
  • New buildings
  • New wonders
  • Four new factions are added including the Al Falah (the Middle East), the North Sea Alliance (the British Isles and Scandinavia), INTEGR (Germany), and Chungsu (Korea).
  • Two new biomes, primordial and frigid, have been added. All biomes will have a greater impact on gameplay affecting how Aliens react to the player, and what quests the player may find.
  • Trade units, conveys and vessels have been merged into a single hover unit that can travel on land and water greatly simplifying trade and increasing trade options.

New SponsorsEdit

Main article: List of Sponsors (CivBE)#Rising Tide sponsors

Al Falah (CivBE) Al FalahEdit

Arshia kishk

Arshia Kishk leader of Al Falah

  • Leader - Arshia Kishk
  • Bonus - Yield from City Development increased to 150%
  • Capital - Ard


Lena ebner

Lena Ebner leader of INTEGR

North Sea Alliance (CivBE) North Sea AllianceEdit

Duncan hughes

Duncan Hughes leader of the NSA

  • Leader - Duncan Hughes
  • Bonus - Aquatic cities have 50% more 20xStrengthBE Strength and cost 50% less 20xProductionBE to move. May make planetfall at sea if able.
  • Capital - Deepcastle

Chungsu (CivBE) ChungsuEdit

Han Jae-Moon RT

Han Jae Moon leader of Chungsu

  • Leader - Han Jae Moon
  • Bonus - Start with one free Covert Agent. Each successful Covert Operation in a foreign city rewards 10 20xScienceBE per Agent rank. May make planetfall at sea if able.
  • Capital - Jeongsang

New Buildings, Wonders and UnitsEdit

Naval BuildingsEdit

Artifact BuildingsEdit

These buildings can only be built by combining Old Earth Relics (Rising Tide)

Changes to existing buildingsEdit

Aquatic Only WondersEdit

Artifact Wonders Edit

These national wonders are unlocked by combining three Progenitor artifacts.

New Military UnitsEdit

  • Submarine (CivBE) Submarine - Stealth ranged naval unit
  • Patrol Boat (CivBE) Patrol Boat - Basic melee naval unit
  • Immortal (CivBE) Immortal - Regenerative melee infantry unit
  • Architect (CivBE) Architect - Ranged infantry unit that can assist or inhibit
  • Throne (CivBE) Throne - Ranged hover unit that can assist or inhibit
  • Drone Cage (CivBE) Drone Cage - Melee combat-medic unit
  • Autosled (CivBE) Autosled - Melee hover unit
  • Golem (CivBE) Golem - Very powerful melee unit
  • Geliopod (CivBE) Geliopod - Land based stealth unit
  • Aquilon (CivBE) Aquilon - Ranged hover unit with aircraft base

New Orbital UnitsEdit

New AliensEdit

  • Hydracoral (CivBE) Hydracoral - Combination terrain and enemy presence. Slows aquatic expansion
  • Makara (CivBE) Makara - An amphibious alien
  • Ripper (CivBE) Ripper - Weak water alien
  • Scarab (CivBE) Scarab - Weak land organism


Preview videosEdit

Other videosEdit

Gallery Edit

See alsoEdit

External links Edit

Civilization: Beyond Earth [Edit]
Games: Base Beyond EarthRising TideStarships

Aliens • Artifacts (Alien, Old Earth, Progenitor)RT onlyBiomesBuildingsCargoColonistsOrbital UnitsPersonality TraitsRT onlyPlanetsQuestsResourcesSponsorsSpacecraftTechnologiesTerrainTile ImprovementsTrade AgreementsRT onlyUnitsVirtuesWondersYields


Harmony (CivBE) HarmonyPurity (CivBE) PuritySupremacy (CivBE) Supremacy

Alien gameplayAquatic gameplayRT onlyArtifacts SystemRT onlyBuildingsCitiesCovert Operations • Diplomacy (Base BE, Rising TideRT only) • ExpeditionsMarvel SystemRT onlyMiasmaOrbital LayerStationsTech WebTradeUnitsVictory

20xCultureBE Culture20xDiplomaticCapitalBE Diplomatic CapitalRT only20xEnergyBE Energy20xFoodBE Food20xHealthBE Health20xProductionBE Production20xScienceBE Science

Starting a new gameStarter GuideStrategy GuidesSteam AchievementsModsUpdatesSoundtrackStarships UnlockablesExoplanets Map PackCivilopedia

RT only Introduced in the Rising Tide expansion pack.† Spin off game based in the same fictional universe
Civilization Series
Game Expansion packs
Civilization None
Civ II Conflicts in Civilization  •  Fantastic Worlds  •  Test of Time
Civ III Play the World  • Conquests
Civ IV Warlords  •  Beyond the Sword  •  Colonization (Total conversion)
Civ V Gods & Kings  •  Brave New World
Beyond Earth Rising Tide
Civ VI Rise and Fall  •  Gathering Storm  •  New Frontier Pass
Official Spinoffs Sid Meier's Colonization • Sid Meier's Alpha Centauri (Alien Crossfire)  • Civilization Revolution • CivWorld • Civilization Revolution 2 • Sid Meier's Starships
Other games: Freeciv • Imperialism • Civilization: Call to Power • Call to Power II FreeCol • CivCity: Rome • C-evo • NewCol • Unciv
Comparisons Comparison between Civilization games • Civilizations
Community content is available under CC-BY-SA unless otherwise noted.