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Sid Meier's Civilization® Beyond Earth: Rising Tide is an expansion pack released for Civilization: Beyond Earth on October 9th, 2015. In addition to new factions, biomes and units, the major new features in this expansion include a brand new diplomacy system, expanded aquatic gameplay, expanded exploration options, and hybrid affinities.

New diplomacy system

Diplomacy has been rebuilt "from scratch" in Rising Tide. Players can trade for traits that can improve how a civilization functions. A new Diplomatic Capital Diplomatic Capital system has been added to facilitate diplomacy.

Making establishing deals with the AI more transparent. Players will know where they stand with other civilizations because of the fear and respect system. The progress of wars is also tallied with a the Rising Tide war score system.

Expanded aquatic gameplay

In addition to a slew of new naval units such as the submarine, Rising Tide players can build floating cities that can move around the map. Previously land based resources such as Firaxite can be found in the water. Explorers can also now find resource pods and conduct expeditions in the ocean.

Expanded exploration options

For further information, see Artifacts (Rising Tide) and Marvels (Rising Tide)

Explorers have much more to do in Rising Tide. Players can now find artifacts that give large bonuses to players. Combining artifacts can lead to buildings and wonders that would not have been available any other way.

Finding marvels can lead to planet wide quests.

Harmony explorers can also leash aliens, allowing them to build armies of Aliens to fight for a civilization.

Hybrid affinities

Earning different affinity points in Rising Tide has a synergistic effect. Units can now be built that require multiple affinity points. Standard units can also be upgraded to new hybrid forms.

Additional features

  • New Hybrid Affinity units
  • New Orbital Units
  • New aliens- Aliens are different colors depending on what biome they are on
  • New buildings
  • New wonders
  • Four new factions are added including the Al Falah (the Middle East), the North Sea Alliance (the British Isles and Scandinavia), INTEGR (Germany), and Chungsu (Korea).
  • Two new biomes, primordial and frigid, have been added. All biomes will have a greater impact on gameplay affecting how Aliens react to the player, and what quests the player may find.
  • Trade units, conveys and vessels have been merged into a single hover unit that can travel on land and water greatly simplifying trade and increasing trade options.

New Sponsors

Al Falah

Arshia kishk

Arshia Kishk leader of Al Falah

  • Leader - Arshia Kishk
  • Bonus - Yield from City Development increased to 150%
  • Capital - Ard

INTEGR

Lena ebner

Lena Ebner leader of INTEGR

North Sea Alliance

Duncan hughes

Duncan Hughes leader of the NSA

  • Leader - Duncan Hughes
  • Bonus - Aquatic cities have 50% more Strength Strength and cost 50% less Production to move. May make planetfall at sea if able.
  • Capital - Deepcastle

Chungsu

Han Jae-Moon RT

Han Jae Moon leader of Chungsu

  • Leader - Han Jae Moon
  • Bonus - Start with one free Covert Agent. Each successful Covert Operation in a foreign city rewards 10 Science per Agent rank. May make planetfall at sea if able.
  • Capital - Jeongsang

New Buildings, Wonders and Units

Naval Buildings

Artifact Buildings

These buildings can only be built by combining Old Earth Relics (Rising Tide)

Changes to existing buildings

Aquatic Only Wonders

Artifact Wonders

These national wonders are unlocked by combining three Progenitor artifacts.

New Military Units

  • Submarine RT only - Stealth ranged naval unit
  • Patrol Boat RT only - Basic melee naval unit
  • Immortal RT only - Regenerative melee infantry unit
  • Architect RT only - Ranged infantry unit that can assist or inhibit
  • Throne RT only - Ranged hover unit that can assist or inhibit
  • Drone Cage RT only - Melee combat-medic unit
  • Autosled RT only - Melee hover unit
  • Golem RT only - Very powerful melee unit
  • Geliopod RT only - Land based stealth unit
  • Aquilon RT only - Ranged hover unit with aircraft base

New Orbital Units

Provides visibility of all locations within a 6 tile radius

New Aliens

  • Hydracoral RT only - Combintation terrain and enemy presence. Slows aquatic expansion
  • Makara RT only - An amphibious alien
  • Ripper RT only - Weak water alien
  • Scarab RT only - Weak land organism

Preview videos

Gallery

See also

External Links

Civilization: Beyond Earth [Edit]
Games: Base Beyond EarthRising TideStarships
Lists
Affinities
Concepts
Yields
Misc.
RT only Introduced in the Rising Tide expansion pack.
  • † Spin off game based in the same fictional universe
Civilization Series
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  • Rising Tide
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