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[[File:Sid_Meier_cropped.jpg|thumb]] |
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{{Infobox Biography |
{{Infobox Biography |
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| subject_name = Sid Meier--> |
| subject_name = Sid Meier--> |
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− | <!-- Image with unknown copyright status removed: [[ |
+ | <!-- Image with unknown copyright status removed: [[File:SidMeier.jpg|thumb|Influential Game Designer, Sid Meiers]] --> |
<!--| date_of_birth = 1954 |
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| place_of_birth = Detroit, Michigan, USA |
| place_of_birth = Detroit, Michigan, USA |
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==Career== |
==Career== |
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− | Sid Meier founded [[MicroProse]] together with [ |
+ | Sid Meier founded [[MicroProse]] together with [https://en.wikipedia.org/wiki/Bill_Stealey Bill Stealey] in 1982. At MicroProse, Meier developed the game series for which he is most widely recognized, ''[[Civilization (original game)|Civilization]]''. Meier eventually left MicroProse and in 1996 founded [[Firaxis Games]] along with veteran gaming executive [[Jeff Briggs]]. Today Firaxis makes strategy games, many of which are follow-ups to classic Meier titles, such as ''[[Civilization IV]]'' and ''[https://en.wikipedia.org/wiki/Sid_Meier%27s_Pirates! Pirates!]''.[[File:Sid_Meir_conference.jpg|thumb|Sid Meier at the 2010 Game Developers Conference]] |
− | In 1999, Meier became the second person to be inducted into the [[wikipedia:Academy of Interactive Arts and Sciences' Hall of Fame|Academy of Interactive Arts and Sciences' Hall of Fame]]. The first to receive that honor was [ |
+ | In 1999, Meier became the second person to be inducted into the [[wikipedia:Academy of Interactive Arts and Sciences' Hall of Fame|Academy of Interactive Arts and Sciences' Hall of Fame]]. The first to receive that honor was [https://en.wikipedia.org/wiki/Shigeru_Miyamoto Shigeru Miyamoto] from [https://en.wikipedia.org/wiki/Nintendo Nintendo]. |
Sid Meier is not always the main designer on titles that carry his name. For instance, [[Brian Reynolds]] has been credited as the primary designer behind ''[[Sid Meier's Alpha Centauri]]'' and ''Sid Meier's [[Colonization]]''[http://archive.gamespy.com/e32002/special/reynolds/][http://www.gamespot.com/features/sidlegacy/colon.html], while [[Soren Johnson]] held that role in ''Sid Meier's [[Civilization IV]]''. Currently Meier's role appears to be that of a creative director, simultaneously contributing to multiple projects. |
Sid Meier is not always the main designer on titles that carry his name. For instance, [[Brian Reynolds]] has been credited as the primary designer behind ''[[Sid Meier's Alpha Centauri]]'' and ''Sid Meier's [[Colonization]]''[http://archive.gamespy.com/e32002/special/reynolds/][http://www.gamespot.com/features/sidlegacy/colon.html], while [[Soren Johnson]] held that role in ''Sid Meier's [[Civilization IV]]''. Currently Meier's role appears to be that of a creative director, simultaneously contributing to multiple projects. |
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Meier worked with a team on a dinosaur themed game starting early 2000, but announced in an online development diary on 24 January 2001 that the game had been shelved. Despite trying various approaches, including turn-based and real-time gameplay, he said he found no way to make the concept fun enough. In August 2005, Meier said ''"We've been nonstop busy making other games over the past several years, so the dinosaur game remains on the shelf. However, I do love the idea of a dinosaur game and would like to revisit it when I have some time."''[http://www.firaxis.com/community/asksid_archive.php?n_id=1] |
Meier worked with a team on a dinosaur themed game starting early 2000, but announced in an online development diary on 24 January 2001 that the game had been shelved. Despite trying various approaches, including turn-based and real-time gameplay, he said he found no way to make the concept fun enough. In August 2005, Meier said ''"We've been nonstop busy making other games over the past several years, so the dinosaur game remains on the shelf. However, I do love the idea of a dinosaur game and would like to revisit it when I have some time."''[http://www.firaxis.com/community/asksid_archive.php?n_id=1] |
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− | Meier currently lives in [[wikipedia:Hunt Valley, Maryland|Hunt Valley, Maryland]] with his wife, Susan, and son, Ryan. |
+ | Meier currently lives in [[wikipedia:Hunt Valley, Maryland|Hunt Valley, Maryland]] with his wife, Susan, and son, Ryan. |
==Trivia== |
==Trivia== |
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* Sid Meier's likeness is used in ''Sid Meier's Civilization'' and ''Sid Meier's [[Civilization III]]'' for the game's science adviser.[[File:Sid.png|thumb|Sid Meier]] |
* Sid Meier's likeness is used in ''Sid Meier's Civilization'' and ''Sid Meier's [[Civilization III]]'' for the game's science adviser.[[File:Sid.png|thumb|Sid Meier]] |
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* The gameplay tutorial in ''[[Civilization IV]]'' is presented by a character modelled after Sid Meier and voiced by the man himself. |
* The gameplay tutorial in ''[[Civilization IV]]'' is presented by a character modelled after Sid Meier and voiced by the man himself. |
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− | * Several of Sid Meier's most acclaimed games were inspired by board games designed by [[ |
+ | * Several of Sid Meier's most acclaimed games were inspired by board games designed by [[Francis Tresham]] of Hartland Trefoil Ltd. The earliest editions of ''[[Railroad Tycoon]]'' and ''Civilization'' contained acknowledgements of these inspirations: Railroad Tycoon was inspired by a rail building board game "1829" by Tresham (the start of the "18xx" series), and ''Civilization'' by [[Civilization (1980)|a board game of the same name]] also by Tresham. Tresham also designed a board game called "Spanish Main" which could have been an inspiration for ''Pirates!'', but there seems to be no written evidence for that. In 1998, MicroProse purchased Hartland Trefoil Ltd., eliminating any risk of copyright conflicts. |
* There is a Hidden Faction named Firaxis in ''[[Sid Meier's Alpha Centauri]]'' and the leader is Sid Meier, unlockable by opening a file with the faction editor. |
* There is a Hidden Faction named Firaxis in ''[[Sid Meier's Alpha Centauri]]'' and the leader is Sid Meier, unlockable by opening a file with the faction editor. |
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* ''[[Civilization III]]'' (2001) - The third installment of the series, with improved rules, graphics and gameplay. This is a turn-based strategy game allowing you to go from the Ancient Times to Modern Times. It features diplomacy much like that of Meier's other game, ''Alpha Centauri'', and also introduces Culture. This installment makes the ''Civilization'' series the best selling PC series to date. |
* ''[[Civilization III]]'' (2001) - The third installment of the series, with improved rules, graphics and gameplay. This is a turn-based strategy game allowing you to go from the Ancient Times to Modern Times. It features diplomacy much like that of Meier's other game, ''Alpha Centauri'', and also introduces Culture. This installment makes the ''Civilization'' series the best selling PC series to date. |
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* ''[[Sid Meier's SimGolf|SimGolf]]'' (2002) - A joint project with the [[wikipedia:Simulation video game|Sim-masters]] at [[Maxis]] |
* ''[[Sid Meier's SimGolf|SimGolf]]'' (2002) - A joint project with the [[wikipedia:Simulation video game|Sim-masters]] at [[Maxis]] |
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− | * ''[ |
+ | * ''[https://en.wikipedia.org/wiki/Sid_Meier%27s_Pirates! Sid Meier's Pirates!]'' (2004) - Follow-up to the acclaimed ''[[Pirates game|Pirates!]]'' game from 1987, updating the graphics and featuring some entirely new gameplay elements and an all new ballroom dancing segment. |
*''[[Civilization IV]]'' - Released [[25 October]] 2005. ''Civilization IV'' was the newest game in the ''Civilization'' series. A full [[3D engine]] replaces the [[Isometric projection|isometric]] maps of ''Civilization II'' and ''III''. This installment adds the concept of [[Religion]] to the game, building upon both the [[Culture]] and Diplomacy elements from previous incarnations. |
*''[[Civilization IV]]'' - Released [[25 October]] 2005. ''Civilization IV'' was the newest game in the ''Civilization'' series. A full [[3D engine]] replaces the [[Isometric projection|isometric]] maps of ''Civilization II'' and ''III''. This installment adds the concept of [[Religion]] to the game, building upon both the [[Culture]] and Diplomacy elements from previous incarnations. |
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*''[[Sid Meier's Railroads!]]'' - Released 2006-10-17. When [[Take 2]] shut down [[PopTop Software]] and folded it into [[Firaxis]], Meier once again became responsible for the ''Railroad Tycoon'' series, and this is billed as the sequel to ''[[Railroad Tycoon 3]]''. |
*''[[Sid Meier's Railroads!]]'' - Released 2006-10-17. When [[Take 2]] shut down [[PopTop Software]] and folded it into [[Firaxis]], Meier once again became responsible for the ''Railroad Tycoon'' series, and this is billed as the sequel to ''[[Railroad Tycoon 3]]''. |
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+ | ==Videos== |
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+ | [[File:How Sid Meier Almost Made Civilization a Real-Time Strategy Game - War Stories - Ars Technica|thumb|center|300px|Sid Meier's interview on the production of ''Civilization'']] |
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==External links== |
==External links== |
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− | *[http://www.firaxis.com/company/bios.php?bioid=56 Sid Meier's biography and his games history at Firaxis.com] |
+ | * [http://www.firaxis.com/company/bios.php?bioid=56 Sid Meier's biography and his games history at Firaxis.com] |
− | *[http://www.gamespot.com/features/sidlegacy/ The Sid Meier Legacy] |
+ | * [http://www.gamespot.com/features/sidlegacy/ The Sid Meier Legacy] |
− | *[http://www.mobygames.com/developer/sheet/view/developerId,3/ Sid Meier's profile on MobyGames] |
+ | * [http://www.mobygames.com/developer/sheet/view/developerId,3/ Sid Meier's profile on MobyGames] |
+ | * [https://www.imdb.com/name/nm1027075/ Sid Meier's IMDb page] |
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+ | * [https://rawg.io/creators/sid-meier Sid Meier at RAWG] |
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{{enWP|Sid Meier}} |
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+ | [[fr:Sid Meier]] |
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[[ja:シド・マイヤー]] |
[[ja:シド・マイヤー]] |
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[[Category:Living people|Meier, Sid]] |
[[Category:Living people|Meier, Sid]] |
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[[Category:Voice actors (Civ4)]] |
[[Category:Voice actors (Civ4)]] |
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[[Category:Narrators]] |
[[Category:Narrators]] |
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+ | [[Category:1954 births]] |
Revision as of 03:15, 16 March 2020
Sidney K. "Sid" Meier (born February 24, 1954) is a Canadian programmer and designer of several popular computer strategy games, most notably Civilization. He has won accolades for his contributions to the computer games industry. Meier is a Director of Creative Development for computer game developer Firaxis Games, which he co-founded with Jeff Briggs and Brian Reynolds in 1996.
Career
Sid Meier founded MicroProse together with Bill Stealey in 1982. At MicroProse, Meier developed the game series for which he is most widely recognized, Civilization. Meier eventually left MicroProse and in 1996 founded Firaxis Games along with veteran gaming executive Jeff Briggs. Today Firaxis makes strategy games, many of which are follow-ups to classic Meier titles, such as Civilization IV and Pirates!.
In 1999, Meier became the second person to be inducted into the Academy of Interactive Arts and Sciences' Hall of Fame. The first to receive that honor was Shigeru Miyamoto from Nintendo.
Sid Meier is not always the main designer on titles that carry his name. For instance, Brian Reynolds has been credited as the primary designer behind Sid Meier's Alpha Centauri and Sid Meier's Colonization[1][2], while Soren Johnson held that role in Sid Meier's Civilization IV. Currently Meier's role appears to be that of a creative director, simultaneously contributing to multiple projects.
Meier worked with a team on a dinosaur themed game starting early 2000, but announced in an online development diary on 24 January 2001 that the game had been shelved. Despite trying various approaches, including turn-based and real-time gameplay, he said he found no way to make the concept fun enough. In August 2005, Meier said "We've been nonstop busy making other games over the past several years, so the dinosaur game remains on the shelf. However, I do love the idea of a dinosaur game and would like to revisit it when I have some time."[3]
Meier currently lives in Hunt Valley, Maryland with his wife, Susan, and son, Ryan.
Trivia
- Sid Meier's likeness is used in Sid Meier's Civilization and Sid Meier's Civilization III for the game's science adviser.
- The gameplay tutorial in Civilization IV is presented by a character modelled after Sid Meier and voiced by the man himself.
- Several of Sid Meier's most acclaimed games were inspired by board games designed by Francis Tresham of Hartland Trefoil Ltd. The earliest editions of Railroad Tycoon and Civilization contained acknowledgements of these inspirations: Railroad Tycoon was inspired by a rail building board game "1829" by Tresham (the start of the "18xx" series), and Civilization by a board game of the same name also by Tresham. Tresham also designed a board game called "Spanish Main" which could have been an inspiration for Pirates!, but there seems to be no written evidence for that. In 1998, MicroProse purchased Hartland Trefoil Ltd., eliminating any risk of copyright conflicts.
- There is a Hidden Faction named Firaxis in Sid Meier's Alpha Centauri and the leader is Sid Meier, unlockable by opening a file with the faction editor.
Games
Games that have been developed by Meier span three decades. Some of the more notable titles are listed below in chronological order.
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Videos
External links
- Sid Meier's biography and his games history at Firaxis.com
- The Sid Meier Legacy
- Sid Meier's profile on MobyGames
- Sid Meier's IMDb page
- Sid Meier at RAWG
This page uses Creative Commons Licensed content from Wikipedia (view authors). |