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The Sloop is an Exploration Age Unique Tier 1 Light Naval Unit Light Naval Unit of the Pirate civilization in Civilization VII. It replaces the Privateer.

Strategy[]

The Sloop is a valuable Economic Economic asset thanks to its ability to plunder Trade Routes Trade Routes and attack enemy Units Units without formally declaring War War.

Not only can this easily sabotage enemy expansion or territorial control (although doing it too frequently will still incur Relationship Relationship penalties), it also grants Gold Gold when defeating Naval Units Naval Units, enabling reliable Gold Gold generation and strong control over Coastal and Ocean regions.

Civilopedia entry[]

On the horizon, a sloop is almost immediately recognizable – a triangular mass of sails almost obscuring the thin, knifelike hull beneath. Defined mostly by its rigging – a single mast with a mainsail, and a sail or sails mounted in the fore, a sloop is built for speed. Its shallow draft meant that it could sail across treacherous waters where more heavily-built ships might founder, and the extensive sails meant that it was extremely fast. It may have lacked the heavy cargo holds or firepower of a larger ship, but the sloop was perfect for quick raids – and quick escapes.

Gallery[]

See also[]

Civilization VII Units [edit]
Antiquity Civilian
Commander
Land military
Naval military
Exploration Civilian
Commander
Land military
Naval military
Modern Civilian
Commander
Land military
Naval military
Air military
1 Requires DLC