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A Solar Plant is a building in Civilization II that increases shield production of a City by an additional 50% (cumulative with a Factory, which must be present for this to be built).


The Solar Plant becomes available late in the game, after discovering the Environmentalism tech. It acts like any other power plant, adding 50% to the shield production of a city, and in addition eliminates the pollution generated by production. With enough Solar plants you can eliminate Global warming, which is very useful if you are in a nuclear war (or wish to start one).

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Civilization II Buildings

AirportAqueductBankBarracksCapitalizationCathedralCity WallsCoastal FortressColosseumCourthouseFactoryGranaryHarborHydro PlantLibraryMfg. PlantMarketplaceMass TransitNuclear PlantOffshore PlatformPalacePolice StationPort FacilityPower PlantRecycling CenterResearch LabSAM Missile BatterySDI DefenseSS ComponentSS ModuleSS StructuralSewer SystemSolar PlantStock ExchangeSuperhighwaysSupermarketTempleUniversity

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