Civilization Wiki
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m (Updated production cost and effect)
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{{building (Civ5)
 
{{building (Civ5)
 
|name = Solar plant
 
|name = Solar plant
|era = modern
+
|era = Modern
|cost = 800
+
|cost = 360
 
|maintenance = 3
 
|maintenance = 3
 
|reqtech = Ecology
 
|reqtech = Ecology
 
|specialist =
 
|specialist =
 
|unique =
 
|unique =
|effect = *+35% production
+
|effect = *+15% production
*+4 production
+
*+5 production
 
*City must border a [[desert (Civ5)|desert]]
 
*City must border a [[desert (Civ5)|desert]]
 
*City cannot contain a [[Nuclear Plant (Civ5)|nuclear plant]]}}
 
*City cannot contain a [[Nuclear Plant (Civ5)|nuclear plant]]}}

Revision as of 00:09, 19 July 2011

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Game Info:

City must be built on or next to Desert.

Strategy:

A Solar Plant is a Modern-era building which increase a city's production. The city must be constructed on or adjacent to a desert tile in order to build the Solar Plant.

Historical Info:

A solar plant collects the energy from the sun and turns it into electrical power. The most efficient solar plants are, naturally, in locations that get a lot of direct sunlight and not much cloud cover. At present solar-generated energy is somewhat expensive when compared with energy generated from fossil fuels (petroleum or coal), but solar technology is getting cheaper, and fossil fuels are getting more expensive - particularly when the environmental cost of the pollutants they emit is taken into consideration. Once the technology is perfected it will do much to satisfy the world's energy needs - it's estimated that the earth receives some 200,000 times more solar energy than humanity's total present electric-generating capacity.