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|name = Solar plant
 
|name = Solar plant
 
|image = SolarPlantIcon(Civ5).png
 
|image = SolarPlantIcon(Civ5).png
|era = Modern
+
|era = Atomic
|cost = 360
+
|cost = 500
 
|maintenance = 3
 
|maintenance = 3
 
|reqtech = Ecology
 
|reqtech = Ecology
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|effect = *+15% {{production5}}
 
|effect = *+15% {{production5}}
 
*+5 {{production5}}
 
*+5 {{production5}}
  +
*Requires a [[Factory (Civ5)|factory]].
 
*City must border a [[desert (Civ5)|desert]]
 
*City must border a [[desert (Civ5)|desert]]
 
*City cannot contain a [[Nuclear Plant (Civ5)|nuclear plant]]}}
 
*City cannot contain a [[Nuclear Plant (Civ5)|nuclear plant]]}}

Revision as of 22:12, 22 June 2012

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Game Info:

City must be built on or next to Desert.

Strategy:

A Solar Plant is a Modern-era building which increase a city's production. The city must be constructed on or adjacent to a desert tile in order to build the Solar Plant.

Historical Info:

A solar plant collects the energy from the sun and turns it into electrical power. The most efficient solar plants are, naturally, in locations that get a lot of direct sunlight and not much cloud cover. At present solar-generated energy is somewhat expensive when compared with energy generated from fossil fuels (petroleum or coal), but solar technology is getting cheaper, and fossil fuels are getting more expensive - particularly when the environmental cost of the pollutants they emit is taken into consideration. Once the technology is perfected it will do much to satisfy the world's energy needs - it's estimated that the earth receives some 200,000 times more solar energy than humanity's total present electric-generating capacity.