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*Requires a [[Factory (Civ5)|factory]].
 
*Requires a [[Factory (Civ5)|factory]].
 
*City must border a [[desert (Civ5)|desert]]
 
*City must border a [[desert (Civ5)|desert]]
*City cannot contain a [[Nuclear Plant (Civ5)|nuclear plant]]}}==Game Info==
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*City cannot contain a [[Nuclear Plant (Civ5)|nuclear plant]]}}
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==Game Info==
 
Advanced power plant. Requires a [[Factory (Civ5)|Factory]]; City must be built on or next to Desert and can't contain a [[Nuclear plant (Civ5)|Nuclear Plant]].
 
Advanced power plant. Requires a [[Factory (Civ5)|Factory]]; City must be built on or next to Desert and can't contain a [[Nuclear plant (Civ5)|Nuclear Plant]].
 
*+5 {{Production5}} Production
 
*+5 {{Production5}} Production

Revision as of 01:53, 29 August 2014

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Game Info

Advanced power plant. Requires a Factory; City must be built on or next to Desert and can't contain a Nuclear Plant.

Strategy

A Solar Plant is a Modern-era building which increase a city's production, and it's the ecological alternative to the Nuclear Plant as a top production-boosting building. Unlike the Nuclear Plant, it doesn't require resources to work, making it a better choice. However, it can only be constructed in a city which is on, or adjacent to a desert tile.

Historical Info

A solar plant collects the energy from the sun and turns it into electrical power. The most efficient solar plants are, naturally, in locations that get a lot of direct sunlight and not much cloud cover. At present solar-generated energy is somewhat expensive when compared with energy generated from fossil fuels (petroleum or coal), but solar technology is getting cheaper, and fossil fuels are getting more expensive - particularly when the environmental cost of the pollutants they emit is taken into consideration. Once the technology is perfected it will do much to satisfy the world's energy needs - it's estimated that the earth receives some 200,000 times more solar energy than humanity's total present electric-generating capacity.