Civilization Wiki
Advertisement

BackArrowGreen Back to the list of buildings


Game Info:

+5 Production and +15% Production in this city.

Requires a Factory; City must be built on or next to Desert. Can't be built in a city containing a Nuclear Plant.

Strategy:

A Solar Plant is a Modern-era building which increase a city's production, and it's the ecological alternative to the Nuclear Plant as a top production-boosting building. Unlike the Nuclear Plant, it doesn't require resources to work, making it a better choice. However, it can only be constructed in a city which is on, or adjacent to a desert tile.


Historical Info:

A solar plant collects the energy from the sun and turns it into electrical power. The most efficient solar plants are, naturally, in locations that get a lot of direct sunlight and not much cloud cover. At present solar-generated energy is somewhat expensive when compared with energy generated from fossil fuels (petroleum or coal), but solar technology is getting cheaper, and fossil fuels are getting more expensive - particularly when the environmental cost of the pollutants they emit is taken into consideration. Once the technology is perfected it will do much to satisfy the world's energy needs - it's estimated that the earth receives some 200,000 times more solar energy than humanity's total present electric-generating capacity.

Advertisement