Spacecraft is one of the selections players make when starting a new game in Sid Meier's Civilization: Beyond Earth and its Rising Tide expansion. It allows players to choose a special feature for their colony ship and provides a bonus oriented toward the early game.
![]() |
Spacecraft | Specialty |
|---|---|---|
| Continental Surveyor | Reveal coasts on map | |
| Retrograde Thrusters | Wider area for choosing where to land first city | |
| Tectonic Scanner | No technology is needed to see | |
| Fusion Reactor | Begin with 100 | |
| Lifeform Sensor | Reveal alien nests on Map | |
| Electromagnetic Sensor | Reveal Artifacts on Map | |
| Supply Module | Begin with 2 resource pods near the player's first city |
Notes[]
- ↑ 1.0 1.1 Electromagnetic Sensor and Supply Module are only available as unlockables playing Sid Meier's Starships.
| Civilization: Beyond Earth [Edit] | |
|---|---|
| Games: Base Beyond Earth • Rising Tide • Starships† | |
| Lists | |
| Affinities | |
| Concepts | |
| Yields | |
| Misc. | |
| |
