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The Spaceport is an advanced specialty District (Civ6) District in Civilization VI, dedicated to conquering space. It requires discovery of the Rocketry technology and cannot be built on Hills.


Launching Mars Reactor (Civ6)

The launch of a Mars Reactor


Any player aiming for a Science Victory will need at least one Spaceport to undertake the required projects. Launch Earth Satellite must be finished before work on Launch Moon Landing can be started, and Launch Moon Landing must be finished before work on any of the three Martian colony projects can be started. The Martian colony projects can be completed in any order, and each one can be undertaken at a different Spaceport, so having three different cities with Spaceports can greatly expedite the final stages of the Space Race.

In Rise and Fall, players with a Royal Society can spend their Builders' charges to contribute Civ6Production Production to their Spaceports' projects.

Note that an enemy Spy can sabotage a Spaceport via the Disrupt Rocketry espionage mission, leaving it out of action until it can be repaired.

Civilopedia entryEdit

The image of a spaceport (or cosmodrome) as a gateway to the stars is evocative of adventure and discovery, of the next "great frontier" for civilization. The reality is much more prosaic: a place to launch (and maybe eventually land) rockets, much like a seaport for ships or airport for planes. Like those, a spaceport consists of derricks, cranes, administration buildings, control centers, fuel tanks and the working infrastructure. The world's first permanent facility for orbital, manned launches was Baikonur – which had started as a Soviet military test range – in 1955 AD. Spurred by that the United States soon converted the Air Force Missile Test Center at Cape Canaveral to launch sub-orbital and then orbital rocket test flights ... and the space race was on.

Trivia Edit

  • The progress of the current Space Race project this Spaceport is working on is visible: In the beginning, there is just a half-finished rocket in the hangar, and the launchpad is empty. Further on, the rocket becomes whole; then it moves to the launchpad. Then, a group of lights to the right of the launchpad shows additional progress: first, only one red light is on; then another one, then a yellow, and so on until right before the launch there are 2 red, 2 yellow and 1 green light.


Related achievementsEdit

Steam achievement Advanced Seminar in Astrophysics (Civ6)
Advanced Seminar in Astrophysics
As Seondeok, build a Spaceport district next to a Seowon
A reference to Cheomseongdae, a star-gazing tower in Gyeongju, South Korea.
Science Victory Steps
Vanilla Civilization VI and Rise and Fall Gathering Storm
Launch Earth Satellite (Civ6) Launch a satellite
Launch Moon Landing (Civ6) Land a human on the Moon
Launch Mars Habitation (Civ6) Establish a Martian Colony Launch Mars Colony (Civ6) Establish a Martian Colony
Exoplanet Expedition (Civ6) Launch an Exoplanet Expedition
Terrestrial Laser Station (Civ6) Help the Exoplanet Expedition travel 50 light years

Civilization VI Districts [edit]

AerodromeAqueduct (Bath) • Campus (ObservatorySeowon R&F-Only) • Canal GS-OnlyCity CenterCommercial Hub (Suguba GS-Only) • Dam GS-OnlyEncampment (Ikanda R&F-Only) • Entertainment Complex (Street Carnival) • Government Plaza R&F-OnlyHarbor (Cothon GS-OnlyRoyal Navy Dockyard) • Holy Site (Lavra) • Industrial Zone (Hansa) • Neighborhood (Mbanza) • SpaceportTheater Square (Acropolis) • Walled Quarter1Water Park R&F-Only (Copacabana R&F-Only)

1: The Black Death scenario only

R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.

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