The Spec Ops is an Atomic Era recon unit in Civilization VI: Rise and Fall. It upgrades from the Ranger (or its replacements).
- Attributes:
- Has a ranged attack with Range 2.
- -17 Ranged Strength against District defenses and naval units.
- Gains XP when activating Tribal Villages (+5 XP) and discovering natural wonders (+10 XP), besides the normal gains from combat.
- Abilities:
- Can paradrop (range 7 tiles, or 12 tiles if the Spec Ops is in or adjacent to an Aerodrome or Airstrip).
- Priority target: May attack Civilian or Support units in formation directly
Strategy[]
It's not surprising that the Spec Ops' primary function isn't reconnaissance anymore, due to the minimal need for scouting in the Atomic Era. Rather, its awesome maneuverability and ranged attack make it ideal for engaging in guerrilla warfare. Moreover, its ability to directly attack support units in a formation makes it a great counter to Supply Convoys and siege units with Drone support. It's a good idea to keep at least one Spec Ops around for defense in the final eras of the game. Don't be overaggressive with this unit though, as its Combat Strength and Ranged Strength are on the lower end of the units in this era.
Notably, a Spec Ops cannot paradrop onto a tile that's being patrolled by an air unit.
Civilopedia entry[]
Some military problems carry severe risk of failure if resolved with purely military solutions—sensitive political fallout, extreme weather conditions/environmental hazards, or an outraged and resistant local populace. Special ops (short for “special operations”) are soldiers uniquely trained to handle these difficult situations, ranging from combat and reconnaissance to political or civil affairs. They rely on superior skill, tactics, and equipment to complete jobs that would otherwise be impossible for larger units, training in foreign languages and customs of their operational theaters. Their strength lies in their creative approach to engaging an enemy and their capacity to act without hesitation, no matter how unconventional or dangerous a situation may be.
Trivia[]
- The Spec Ops' in-game model appears to be inspired by the Navy SEALs, the Green Berets, and various other hat-wearing special forces units.
- One soldier is armed with an M16/M4 carbine outfitted with a suppressor while the other holds what appears to be some sort of observation device (perhaps binoculars or a laser designator).
- Interestingly, their equipment is quite dated, as evidenced by the apparent lack of modern body armor on both soldiers. This is likely due to the Spec Ops being an Atomic Era unit.
Gallery[]
External links[]
- Everything we know about Civilization 6: Rise and Fall - PC Gamer, November 28th 2017