Civilization Wiki
Advertisement

BackArrowGreen Back to the list of units


The Spec Ops is an Atomic Era recon unit in Civilization VI: Rise and Fall. It upgrades from the Ranger (or its replacements).

  • Attributes:
  • Abilities:
    • Can paradrop into enemy territory (range 7 tiles). The range extends to 12 tiles if he's in an Aerodrome or Airstrip.
    • Priority target: can directly attack support units in formation with military units.

Strategy

It is not surprising that the Spec Ops's primary function is not reconnaissance anymore (who needs reconnaissance in the Atomic Era?)! Its awesome maneuverability and a powerful ranged attack make it ideal for engaging in guerrilla warfare. Moreover, its ability to directly attack support units in a formation makes it a great counter to Supply Convoys and siege units with Drone support. It's a good idea to keep at least one Spec Ops around for defense in the final eras of the game. Don't be overaggressive with this unit though, as its Strength Combat Strength and Ranged Strength Ranged Strength are on the lower end of the units in this era.

Civilopedia entry

Some military problems carry severe risk of failure if resolved with purely military solutions—sensitive political fallout, extreme weather conditions/environmental hazards, or an outraged and resistant local populace. Special ops (short for “special operations”) are soldiers uniquely trained to handle these difficult situations, ranging from combat and reconnaissance to political or civil affairs. They rely on superior skill, tactics, and equipment to complete jobs that would otherwise be impossible for larger units, training in foreign languages and customs of their operational theaters. Their strength lies in their creative approach to engaging an enemy and their capacity to act without hesitation, no matter how unconventional or dangerous a situation may be.

Gallery

External links

Everything we know about Civilization 6: Rise and Fall - PC Gamer, November 28th 2017

Advertisement