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Engineer (Civ5) Specialists are citizens of your cities which, instead of trudging in the fields and mines around the cities, dedicate themselves to more refined work in your special buildings' specialist slots. Despite the fact that in this way less land is being taken advantage of, Specialists are very important for your civilization, because they are the main source of GreatPeople5 Great People Points (GPPs) and are thus central to your Great People generation! For more info on that, visit this article.

Specialists are divided into several types, depending on the building they're assigned to. Besides certain types of GPPs, each type will also produce some stat - Production Production, Gold Gold, Culture Culture or Science Science. The stat they produce is added to the base production of the city, and is thus subject to enhancement bonuses.

Specialists are crucial for your Great Person generation, being the most important contributor to that end. If you want a certain Great Person generated, assign Specialists of the relevant type in your cities. But aside from that, Specialists produce valuable stats which aren't usually available in the land (especially Culture Culture and Science Science). Use them to enhance these sides of your empire's stat generation, particularly in cities that contain bonus buildings for the relevant stat.

Despite that Unhappiness (Civ5) Unhappiness from specialists is shown separate to unhappiness from the rest of the population, specialists produce no more Unhappiness (Civ5) Unhappiness than any other 20xPopulation5 Citizen, and can even produce less with the right enhancers.

Specialist Enhancers

Enhancer Effect
Statue of Liberty Statue of Liberty +1 Production Production from Specialists (including 0px Unemployed) in every city.
International Space Station International Space Station +1 Production Production from Scientists and +1 Science Science from Engineers
Template:SocialPolicy5 +2 Science Science to each specialist.
Template:SocialPolicy5 Specialists produce half the normal amount of Unhappiness (Civ5) Unhappiness. (only in vanilla and Gods & Kings; Freedom Ideology Tenet in Brave New World)
Template:SocialPolicy5 Specialists consume only half the normal amount of Food Food, 1 instead of 2. (only in vanilla and Gods & Kings, Freedom Ideology Tenet in Brave New World)

Artist (Civ5) Artist Artist

Artist (Vanilla and Gods & Kings)

+3 Culture Culture
+3 GreatPeople5 Great Artist points

Building Specialists
Temple Temple Artist (Civ5) ArtistArtist (Civ5) Artist (only in vanilla)
Mud Pyramid Mosque Mud Pyramid Mosque Artist (Civ5) ArtistArtist (Civ5) Artist (only in vanilla)
Museum Museum Artist (Civ5) ArtistArtist (Civ5) Artist (only in vanilla and Gods & Kings)
Opera House Opera House; Ceilidh Hall Ceilidh Hall GodsKings5 clear Artist (Civ5) Artist (only in vanilla and Gods & Kings)
Cathedral Cathedral GodsKings5 clear Artist (Civ5) Artist (only in Gods & Kings)
Amphitheater Amphitheater GodsKings5 clear Artist (Civ5) Artist (only in Gods & Kings)

Artist (Brave New World)

+3 Culture Culture
+3 GreatPeople5 Great Artist points

In the Brave New World expansion pack, the Artist specialist has been split into three new kinds of Specialists: Writer, Artist and Musician. All of the cultural buildings providing slots for the former Artist Specialists have been altered - they now provide Great Work slots instead. Similarly, all Wonders that used to provide Great Artist points have now been altered to provide Great Work slots of the three types.

Only the three Guilds now provide slots for Specialists, as well as GPPs towards the specific Great Person:

Building Specialists
Artists' Guild Artists' Guild BNW-only Artist (Civ5) ArtistArtist (Civ5) Artist

Musician

+3 Culture Culture
+3 GreatPeople5 Great Musician points

Building Specialists
Musicians' Guild Musicians' Guild BNW-only Artist (Civ5) MusicianArtist (Civ5) Musician

Writer

+3 Culture Culture
+3 GreatPeople5 Great Writer points

Building Specialists
Writers' Guild Writers' Guild BNW-only Artist (Civ5) WriterArtist (Civ5) Writer

Engineer (Civ5) Engineer Engineer

+2 Production Production
+3 GreatPeople5 Great Engineer points

Building Specialists
Workshop Workshop; Longhouse Longhouse Engineer (Civ5) Engineer
Windmill Windmill; Coffee House Coffee House GodsKings5 clear Engineer (Civ5) Engineer
Factory Factory Engineer (Civ5) EngineerEngineer (Civ5) Engineer

Merchant (Civ5) Merchant Merchant

+2 Gold Gold
+3 GreatPeople5 Great Merchant points

Building Specialists
Market Market; Bazaar Bazaar Merchant (Civ5) Merchant
Bank Bank; Satrap's Court Satrap's Court; Hanse Hanse BNW-only Merchant (Civ5) Merchant
Stock Exchange Stock Exchange Merchant (Civ5) MerchantMerchant (Civ5) Merchant

Scientist (Civ5) Scientist

+3 Science Science
+3 GreatPeople5 Great Scientist points

Building Specialists
University University; Wat Wat Scientist (Civ5)Scientist (Civ5)
Public School Public School Scientist (Civ5)
Research Lab Research Lab Scientist (Civ5)

px Unemployed Unemployed

+1 Production Production

In a few ways, 0px Unemployed citizens behave as specialists. They do not work a tile, and receive the bonus from the Statue of Liberty, as though they were specialists, but receive no other specialist bonuses[Verify. True for Secularism.] and produce little benefit. The number of slots for 0px Unemployed citizens is unlimited.

Notes

GodsKings5 clear Added in the Gods & Kings expansion pack.

BNW-only Added in the Brave New World expansion pack.

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