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Speed is a game setting in the Civilization series and similar games. It modifies the general costs and "scales" of all actions in the game, including the number of turns.

Civilization IV

Civilization V

Civilization VI

C-evo

Speed is an attribute of units in C-evo. It is very similar to movement in later games.

Other games

Speed is not present in (or the article has not been created for) the following games :

Game Article
Civilization Speed (Civ1)
Civilization II Speed (Civ2)
Civilization III Speed (Civ3)
Civilization VII Speed (Civ7)
Civilization: Beyond Earth Speed (CivBE)
Civilization Revolution Speed (CivRev)
Civilization Revolution 2 Speed (CivRev2)
CivWorld Speed (CivWorld)
Freeciv Speed (Freeciv)
Civilization: Call to Power Speed (CTP1)
Call to Power II Speed (CTP2)
Sid Meier's Colonization Speed (Col)
FreeCol Speed (FreeCol)
Civilization IV: Colonization Speed (Civ4Col)
Sid Meier's Alpha Centauri‎ Speed (SMAC)
Starships Speed (Starships)

Future technology (CivRev)
This is a disambiguation page used to differentiate articles on different topics of the same name. If an internal link led you to this page, you may want to go back and edit it so that it points to the desired specific page.

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