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The Spy Plane is a unit in Call to Power II.

Summary[]

  • Advanced aerial reconnaissance unit

Gameplay[]

The Spy Plane is the most advanced mobile surveillance system to date. With the highest Vision scope of any unit, it can reveal enemy Cities and units over a wide area. It covers great distances with speed but be careful - it has no attack capabilities, and its Defenses are minimal.

Great Library entry[]

In the late 21st century, several different militaries developed their own AI surveillance technology and outfitted spy planes, flown entirely by computer AI. Ostensibly for use against enemies of the state, the spy planes were often employed to monitor non-urban areas within their own countries, looking for illegal activities. Despite the breathless claims of triumph on the part of the law in reducing crime, many began to resent that this particular crime reduction method came at the expense of nearly all personal freedoms.

See also[]

Call to Power II Units
Abolitionist Aircraft Carrier Archer Artillery Battleship Bomber Cannon Caravan Cargo Helicopter Carrack Catapult Cavalry Cleric Coracle Corporate Branch Crawler Cruise Missile Cyber Ninja Destroyer Diplomat Dreadnaught Eco-Ranger Eco-Terrorist Empathic Diplomat Fascist Fighter Fire Trireme Freight Transport Fusion Tank Hoplite Hover Infantry Infantryman Infector Interceptor Ironclad Knight Kraken Lawyer Leviathan Light Mech Longship Machine Gunner Marine Mobile SAM Moray Striker Mounted Archer Nuclear Submarine Nuke Paratrooper Pikemen Plasma Destroyer PT Boat Samurai Scout Sub Sea Engineer Settler Ship of the Line Slaver Space Plane Spy Spy Plane Stealth Bomber Stealth Fighter Submarine Tank Televangelist Troop Ship Urban Planner War Walker Warrior
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