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While starting a new game in Civilization VI, you can choose from a number of options, including an Advanced Setup.

If you select "Play Now" to begin immediately, it will begin a game on Small Continents map, Prince difficulty, with a randomly chosen leader and at Standard speed.

Basic SettingsEdit

  • Choose Civilization
    • Lets you choose which specific leader to play as or have it randomly selected. The default option is "Random Leader."
  • Choose Difficulty level
    1. Settler
    2. Chieftain
    3. Warlord
    4. Prince (default)
    5. King
    6. Emperor
    7. Immortal
    8. Deity
  • Choose Game speed
    • Online (double speed)
    • Quick (33% faster)
    • Standard (normal speed)
    • Epic (50% slower)
    • Marathon (200% slower)
  • Choose Map type
    • Continents - two or more large landmasses
    • Fractal - unpredictable map with variable landmasses
    • Inland Sea - map with a small ocean in center and lots of land (no wrap-around)
    • Island Plates - many small to medium size islands
    • Pangaea - one massive landmass surrounded by bays, islands, and a single large ocean
    • Shuffle - What secrets will this map reveal?
    • Six-sided Snowflake - A balanced map for six players in the shape of a snowflake
    • Four-leaf Clover - A balanced map for four players in the shape of a four-leaf clover
  • Choose Map size
    • Duel (2 players)
    • Tiny (4 players)
    • Small (6 players)
    • Standard (8 players)
    • Large (10 players)
    • Huge (12 players)

Advanced SetupEdit

Advanced Setup lets you add additional AI players beyond the default amount, as well as access more comprehensive customization options:

  • World Age - determines ratio of highland to flatland
  • New (more hills and mountains)
  • Standard (normal)
  • Old (more flatland)
  • Random
  • Temperature - affects terrain distribution
  • Hot (increased Desert, decreased Tundra/Snow)
  • Standard (average terrain)
  • Cold (increased Tundra/Snow, decreased Desert)
  • Random
  • Rainfall - governs the amount of forest and wetlands
  • Sea Level - ratio of water to land tiles (not available for Inland Sea)
  • Low (extra landmass)
  • Standard (default)
  • High (extra sea tiles)
  • Random
  • Sparse
  • Standard
  • Abundant
  • Random
  • Start Position
  • Balanced (roughly equalized)
  • Standard (variable quality)
  • Legendary (great starting positions for all)
  • Victory Conditions - check boxes to enable or disable any of the six victory conditions
    • Culture
    • Domination
    • Religious
    • Science
    • Diplomacy
    • Score

Related achievementsEdit

Difficulty levelEdit

Steam achievement Game, Settler, Match (Civ6)
Game, Settler, Match
Win a regular game at Settler difficulty or harder
A reference to the final call in a tennis match.
Steam achievement Irish Heartbeat (Civ6)
Irish Heartbeat
Win a regular game at Chieftain difficulty or harder
Irish Heartbeat is the name of an album by Van Morrison in collaboration with The Chieftains.
Steam achievement Warlording Over Others (Civ6)
Warlording Over Others
Win a regular game at Warlord difficulty or harder
The phrase 'lording over others' refers to being in a dominant position over others.
Steam achievement Machiavelli's Great Work (Civ6)
Machiavelli's Great Work
Win a regular game at Prince difficulty or harder
The Prince is the name of Machiavelli's most famous work of writing.
Steam achievement The Divine Right of Kings (Civ6)
The Divine Right of Kings
Win a regular game at King difficulty or harder
The divine right of kings is the idea that kings are not subject to earthly authority because they rule by the will of God.
Steam achievement Emperor's New Groove (Civ6)
Emperor's New Groove
Win a regular game at Emperor difficulty or harder
A reference to The Emperor's New Groove, a 2000 Disney animated film.
Steam achievement 12 Labors of Hercules (Civ6)
12 Labors of Hercules
Win a regular game at Immortal difficulty or harder
Hercules notoriously had to accomplish 12 seemingly impossible feats to regain his immortality, such as slaying the Hydra and capturing Cerberus alive.
Steam achievement God-Like (Civ6)
God-Like
Win a regular game at Deity difficulty
In the FPS game Unreal Tournament, 'God-like' was one of the largest killstreak ranks. The ranking names were popular, and set a precedent for many multiplayer video games to follow.

Map typeEdit

Steam achievement Alfred Wegener's Legacy (Civ6)
Alfred Wegener's Legacy
Win a regular game on the Pangaea Map
Alfred Wegener was the first to come up with the idea of plate tectonics and the theory of Pangaea.
Steam achievement Mare Nostrum (Civ6)
Mare Nostrum
Win a regular game on the Inland Sea Map
Latin for 'our sea', it was also a Roman name for the Mediterranean Sea.
Steam achievement Riffle and Bridge (Civ6)
Riffle and Bridge
Win a regular game on the Shuffle Map
The 'Riffle and Bridge' is a complex but impressive method of shuffling a deck of cards.
Steam achievement Tectonic Shift (Civ6)
Tectonic Shift
Win a regular game on the Continents Map
Tectonic shifts are phenomena related to continents.
Steam achievement The Taste of Victory (Civ6)
The Taste of Victory
Win a regular game on the Island Plates Map
A play on the meaning of 'plates', which are used to carry food.
Steam achievement Unique Snowflake (Civ6)
Unique Snowflake
Win a regular game on Fractal Map
The Koch or 'snowflake' curve is a famous fractal shape first defined by the Swedish mathematician Helge von Koch.

Map sizeEdit

Steam achievement Here's Looking At You Kid (Civ6)
Here's Looking At You Kid
Win a regular game on a Duel Map
A famous quote from Casablanca, a 1942 romantic drama film.
Steam achievement Four Corners Offense (Civ6)
Four Corners Offense
Win a regular game on a Tiny Map
Four corners offense is an offensive stalling tactic in basketball.
Steam achievement Six Shooter (Civ6)
Six Shooter
Win a regular game on a Small Map
A six shooter is a revolver with six cartridges.
Steam achievement Eight is Enough (Civ6)
Eight is Enough
Win a regular game on a Standard Map
A reference to the 1970s comedy-drama series Eight Is Enough.
Steam achievement Ten Commandments (Civ6)
Ten Commandments
Win a regular game on a Large Map
The Ten Commandments are a set of biblical laws that play a fundamental role in Judaism, Christianity, and Islam.
Steam achievement Dirty Dozen (Civ6)
Dirty Dozen
Win a regular game on a Huge Map
A reference to The Dirty Dozen, a 1967 war film.

Starting eraEdit

Steam achievement The Test of Time (Civ6)
The Test of Time
Win a regular game with an Ancient Era start
The Test of Time is a phrase that has been used in every Civilization game to denote the basic idea of the game's challenge.
Steam achievement After Antiquity (Civ6)
After Antiquity
Win a regular game with a Classical Era start
'Classical antiquity' is another name for the time period covering the ancient history of Greece and Rome, which are widely respected in the Western world.
Steam achievement Out of the Dark Ages (Civ6)
Out of the Dark Ages
Win a regular game with a Medieval Era start
Another name for the medieval era, or at least its earlier stage, was 'the Dark Ages', as it referred to the destruction of the organization of the Western Roman Empire.
Steam achievement Renaissance Man (Civ6)
Renaissance Man
Win a regular game with a Renaissance Era start
A Renaissance Man is someone who is skilled at multiple different skillsets.
Steam achievement Captain of Industry (Civ6)
Captain of Industry
Win a regular game with an Industrial Era start
In the late 19th century, a captain of industry was a business leader whose means of earning wealth contributed positively to the country in some way (as opposed to a robber baron).
Steam achievement Modern Major General (Civ6)
Modern Major General
Win a regular game with a Modern Era start
Refers to the 'Major-General's Song' from the comic opera The Pirates of Penzance.
Steam achievement Splitting the Atom (Civ6)
Splitting the Atom
Win a regular game with an Atomic Era start
Splitting the atom was first discovered in 1917, the start of the atomic age.
Steam achievement Through the Digital Age (Civ6)
Through the Digital Age
Win a regular game with an Information Era start
The 'Digital Age' is another name for the time period represented by the Information Era, which involves the heavy usage and advancement of computers, and electronic machinery.
Civilization VI [edit]
Rise and FallGathering Storm

Lists
AgendasBeliefsBuildingsCity-StatesCivicsCivilizationsCompetitionsGS-OnlyDistrictsImprovementsLeadersPantheonsPolicy CardsProjectsPromotionsResourcesScenariosTechnologiesTerrainUnits (Unique Units) • Wonders (Natural Wonders)

Eras
AncientClassicalMedievalRenaissanceIndustrialModernAtomicInformationFutureGS-Only

Concepts
AgesR&F-OnlyAmenitiesBarbariansCity (CapitalGovernorsR&F-OnlyHousingLoyaltyR&F-OnlyPopulation) • ClimateGS-Only (Disasters) • CombatDiplomacy (EmergenciesR&F-OnlyEspionageGossipGrievancesGS-Only WarmongeringWorld CongressGS-Only) • Eureka MomentGovernmentGreat PeopleGreat WorksMap (AppealBordersContinentTile) • MovementReligionTimelinesR&F-OnlyTrade RoutesVictory

Statistics
Civ6Culture CultureDiplomatic Favor (Civ6) Diplomatic FavorGS-OnlyCiv6Faith FaithCiv6Food FoodCiv6Gold GoldPower (Civ6) PowerGS-OnlyCiv6Production ProductionCiv6Science ScienceTourism6 Tourism

Miscellaneous
DLCModdingSoundtrackStarting a new gameSteam AchievementsSteam trading cardsUpdates

R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.

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