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"Betwixt the stirrup and the ground, Mercy I asked, mercy I found."
–William Camden
"Few inventions have been so simple as the stirrup, but few have had so catalytic an influence on history."
–Lynn White Jr.



Stirrups is a Medieval Era technology in Civilization VI It can be hurried by developing the Feudalism Civic. In Civilization VI: Gathering Storm, Apprenticeship is also a prerequisite technology of Stirrups.

Strategy Edit

Such a simple invention to cause such a dramatic improvement in mounted soldiers! A stirrup allows for the rider to remain stable  even through the fastest gallop and the craziest movement a horse may make; what's more, it allows that rider to carry a much greater weight without falling. And so the next-generation cavalry was born - the heavy-armed Knight. And he is the heaviest melee unit to-date, much more dangerous than the Horseman or Swordsman (in fact, crucially so)! 

Although Stirrups doesn't unlock anything else, the Knight is well worth rushing the tech - in case, of course, your civ has militaristic inclinations. For defensive purposes you could use other Medieval Era units (Pikemen, Crossbowmen) which are easier to unlock, respectively with Military Tactics and Machinery.  

Unfortunately, it's not that easy to beeline it: you need Horseback Riding and Apprenticeship, and that last one also requires Currency; so you'll need to develop the entire central part of the tech tree in order to get this heavy armor. On the other hand, Stirrups is required to continue onwards towards the next-gen economic and military techs, so it is always good to get it sooner than later.  

Civilopedia entry Edit

Along with writing, gunpowder and pre-sliced bread, the stirrup is considered one of the basic inventions needed to spread civilization ... at least by some historians. Like all great innovations, it seems such a simple idea. Humans had domesticated the horse around 4500 BC, but where to put one's feet and how to stay on when the horse began running? The saddle, invented around 800 BC, took care of the latter problem. But adding two pieces of leather with a loop (later made of metal) on the end hanging down didn't come about until around a half-millennia later – no one is quite sure when or where, although it was somewhere in east Asia as the Chinese Jin dynasty was using it by 322 BC.

The idea of stirrups spread quickly, thanks to those barbarian horsemen of Central Asia who saw the advantages. Images from ancient India c. 200 BC show bare-footed riders using big-toed stirrups. A Kushan engraving made a century later shows a mounted rider with platform stirrups. Digging up Korean tumuli from the 5th Century AD yield stirrups, such as those found at Pokchong-dong and Pan-gyeje; and by the Nara period similar ones were in use in Japan. Meanwhile, European riders had to make do without stirrups until the 8th Century, when the Avars came storming out of Eurasia.

The Arabs soon picked up on the benefits, but more importantly so too did the Franks. Slamming into something with a ten-foot pole while astride a big horse was only feasible with stirrups. Especially if encased in heavy armor; indeed, medieval knights would have been hard pressed even to get mounted without stirrups. And thus was born – according to some – feudalism, notions of chivalry and other “advances” that would dominate Europe for the next several centuries.

Civilization VI Technologies
Ancient

PotteryAnimal HusbandryMiningSailingAstrologyIrrigationWritingArcheryMasonryBronze WorkingWheel

Classical

Celestial NavigationCurrencyHorseback RidingIron WorkingShipbuildingMathematicsConstructionEngineering

Medieval

Military TacticsButtress GS-OnlyApprenticeshipStirrupsMachineryEducationMilitary EngineeringCastles

Renaissance

CartographyMass ProductionBankingGunpowderPrintingSquare RiggingAstronomyMetal CastingSiege Tactics

Industrial

IndustrializationScientific TheoryBallisticsMilitary ScienceSteam PowerSanitationEconomicsRifling

Modern

FlightReplaceable PartsSteelRefining GS-OnlyElectricityRadioChemistryCombustion

Atomic

Advanced FlightRocketryAdvanced BallisticsCombined ArmsPlasticsComputersNuclear FissionSynthetic Materials

Information

TelecommunicationsSatellitesGuidance SystemsLasersCompositesStealth TechnologyRoboticsNuclear FusionNanotechnology

Future GS-Only

Advanced AIAdvanced Power CellsCyberneticsFuture Tech*Offworld MissionPredictive SystemsSeasteadsSmart Materials

* Future Tech is an Information Era technology until the Gathering Storm expansion.
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