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Survey is a Military Policy Card in Civilization VI.

Strategy[]

Survey is one of the earliest available policies in the game, and one of the two starting Military policy choices (unless you play as Germany, which has an extra Military slot and will be able to use both Survey and Discipline). It is very helpful for the initial 20 or so turns, especially if you have more than one Scout. They will race through levels as they discover natural wonders and activate Tribal Villages, or enter the occasional clash with Barbarians. If you're lucky, you could get two or even three Promotion Promotions for a Scout, which will last them throughout the game!

Note that after Turn Turn 20 the other choice for Military Policy becomes better, since Barbarians will turn into a real nuisance at this point.

If you are playing as the Inca, this policy card can be paired nicely with the Warak'aq, which can attack twice. This allows the Warak'aq to gain levels four times as fast as a Skirmisher without this card.

Civilopedia entry[]

Even prehistoric tribes had “scouts,” those hardy individuals who went out looking for better caves, hunting grounds, and sources of water. Once folk settled down and began clumping together in villages and towns, fleet-footed and eagle-eyed individuals willing to hike over the hills and trudge through trackless forests remained of vital importance, for a civilization that doesn’t know what’s going on around it is blind to both opportunities and dangers. As they surveyed the surroundings and brought back tales of fabulous wonders, scouts not only expanded possibilities, but humanity’s imagination as well.

Civilization VI Policy Cards [edit]
Military Policy
Military
After Action Reports R&F-OnlyAgogeBastionsChivalryConscriptionCraftsmen GS-OnlyDefense of the MotherlandDisciplineDrill Manuals GS-OnlyEquestrian Orders GS-OnlyFeudal ContractForce Modernization GS-OnlyGrande ArméeIntegrated Space CellInternational WatersLevée en MasseLightning WarfareLimesLimitanei R&F-OnlyLogisticsManeuverMaritime IndustriesMartial LawMilitary FirstMilitary ResearchNational IdentityNative ConquestPatriotic WarPress GangsProfessional ArmyPropagandaRaidResource Management GS-OnlyRetainersRetinues GS-OnlySackSecond Strike Capability R&F-OnlyStrategic Air ForceSurveyTheir Finest HourThird Alternative GS-OnlyTotal WarVeterancyWars of Religion
Economic Policy
Economic
AestheticsCaravansariesCivil Prestige R&F-OnlyCollectivizationColonial OfficesColonial TaxesColonizationCorvéeCraftsmenEcommerceEconomic UnionExpropriationFive-Year PlanFree MarketGod KingGothic ArchitectureGrand OperaHeritage TourismIlkumInsulaeLand SurveyorsLiberalismMarket EconomyMedina QuarterMeritocracyNatural PhilosophyNaval InfrastructureNew DealOnline CommunitiesPublic TransportPublic WorksRationalismReligious OrdersResource ManagementSatellite BroadcastsScriptureSerfdomSimultaneumSkyscrapersSports MediaThird AlternativeTown ChartersTrade ConfederationTriangular TradeUrban Planning
Diplomatic Policy
Diplomatic
Arsenal of DemocracyCharismatic LeaderCollective ActivismColonial Offices GS-OnlyColonial Taxes GS-OnlyCommunications OfficeContainmentCryptographyDiplomatic LeagueGunboat DiplomacyInternational Space AgencyMachiavellianismMerchant ConfederationMusic Censorship GS-OnlyNuclear EspionagePolice StatePraetorium R&F-OnlyRajWisselbanken R&F-Only
Wildcard Policy
Wildcard
Aerospace Contractors GS-OnlyAutocratic Legacy R&F-OnlyCommunist Legacy R&F-OnlyDefense of the Motherland GS-OnlyDemocratic Legacy R&F-OnlyDiplomatic Capital GS-OnlyFascist Legacy R&F-OnlyFrescoesGlobal Coalition GS-OnlyHallyu GS-OnlyInspirationIntegrated Attack Logistics GS-OnlyInventionLaissez-FaireLiterary TraditionMartial Law GS-OnlyMercantile Legacy R&F-OnlyMilitary OrganizationMonarchic Legacy R&F-OnlyNavigationNobel PrizeNon-State Actors GS-OnlyOligarchic Legacy R&F-OnlyRabblerousing GS-OnlyRepublican Legacy R&F-OnlyRevelationScience Foundations GS-OnlySpace Tourism GS-OnlyStrategosSymphoniesTheir Finest Hour GS-OnlyTheocratic Legacy R&F-OnlyTraveling Merchants
Dark Age Policy
Dark R&F-Only
Automated Workforce GS-OnlyCollectivism R&F-OnlyCyber Warfare GS-OnlyDecentralization1Despotic Paternalism1Disinformation Campaign GS-OnlyElite Forces R&F-OnlyFlower Power GS-OnlyInquisition R&F-OnlyIsolationism R&F-OnlyLetters of Marque R&F-OnlyMonasticism R&F-OnlyRobber Barons R&F-OnlyRogue State R&F-OnlySamoderzhaviye1Soft Targets1Twilight Valor R&F-Only
Golden Age Policy
Golden1
Culture Industry1Exodus of the Evangelists1Free Inquiry1Heartbeat of Steam1Mandala State1Military-Industrial Complex1Monumentality1Popular Front1Praetorian Guard1Reform the Coinage1Sakdina1Sky and Stars1Solidarity1To Arms!1Wish You Were Here1
1 Dramatic Ages mode only
R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.
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