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Swamp (Civ1)

These coastal wetlands and flooded interior lands produce only a small quantity of food. Like Jungles, however, they can be converted into Grasslands or Forest. Swamps do not generate any trade, even with roads or railroads.

Swamps produce 1 food. Oil can be found in swamps which generate an extra 4 resources.

It costs 2 Movement Points to travel over a Swamp region.

Excessive pollution in the world can cause coastal squares to become swamp.

Swamps offer a +50% defense bonus.

Standard Earth map contains two swamp tiles, located along the Nile river, just south of the Egyptian start location.

See also[]

Civilization Terrains

ArcticDesertForestGrasslandHillsJungleMountainOceanPlainsRiverSwampTundra

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