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The Swarm is a unit in Civilization: Call to Power.

Summary[]

The Swarm offers the distant strike of the Paratrooper while bypassing air defenses and instead dropping down directly from space. Fast and dangerous, the Swarm's only weakness is that its lightweight jetpacks can't launch it back into orbit.

Great Library entry[]

Developed first as a weapon to attack from space city to space city, the Swarm soon proved more useful as an invader of distant lands.

Civilization: Call to Power Units
Abolitionist Aircraft Carrier Archer Artillery Battleship Bomber Cannon Caravan Cargo Pod Cavalry Cleric Corporate Branch Crawler Cyber Ninja Destroyer Diplomat Eco Ranger Ecoterrorist Fascist Fighter Fire Trireme Fusion Tank Infector Interceptor Knight Lawyer Legion Leviathan Longship Machine Gunner Marine Mobile SAM Mounted Archer Musketeer Nuke Paratrooper Phalanx Phantom Pikeman Plasma Destroyer Plasmatica Samurai Sea Engineer Settler Ship of the Line Slaver Space Bomber Space Engineer Space Fighter Space Plane Spy Spy Plane Star Cruiser Stealth Bomber Stealth Sub Storm Marine Submarine Subneural Ad Swarm Tank Televangelist Trireme Troop Ship War Walker Warrior Wormhole Probe
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