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The Swordsman is a Classical Era melee unit in Civilization VI. It upgrades from the Warrior (or its replacements, except the Gaesatae) or the Sabum Kibittum and requires Iron Iron.

In the Gathering Storm expansion, the Swordsman requires 20 Iron Iron to train.

  • Attributes:
    • +5 Strength Combat Strength vs. anti-cavalry units.

Strategy[]

The Swordsman is covered in iron plating, armed with sword and shield and ready to defend your empire against the more advanced enemies from the Classical and Medieval Era. Its strength is superior or equal to anything before Horsemen (which have only 1 Strength Combat Strength more), turning it into the bulwark of your army for quite some time. Know, however, that Medieval Era Knights will destroy the Swordsman!

Unfortunately, you can get Swordsmen only if you have access to Iron Iron.

Civilopedia entry[]

The “Art of the Sword” – although those first Bronze Age wielders probably weren’t very artistic – goes back to the time when a sword was little more than a large dagger, short and sharp. The most ancient swords yet excavated date to c. 1600 BC. Swords came in many types: some sharp along both edges, some just along one, some thin with a sharp point, some heavy. As often as not, a civilization’s favored type was its most distinctive aspect. It might also be noted that the evolution of the sword had a significant impact on the evolution of iron-working, mining and smelting … all rather useful technologies. Virtually every culture in history had swords, and used them proficiently against each other. In time, too, the increasing use of the sword in melee led to advances in armor, and soon enough there was an “arms” race between these military technologies. Today, the sword has been relegated primarily to ceremonial and sporting uses … but swordplay remains deep in our blood (so to speak).

Trivia[]

See also[]

Civilization VI Units [edit]
Civilian SettlerBuilderTraderArchaeologistSpyNaturalistRock Band GS-Only
Land military AT CrewArcher (Hul'che1Pítati Archer1) • ArtilleryBarbarian Horse ArcherBarbarian HorsemanBombardCatapultCavalry (CossackHuszár GS-OnlyLlanero1) • Courser GS-Only (Black Army GS-OnlyOromo Cavalry1) • Crossbowman (Voi Chiến1) • Crouching TigerCuirassier GS-Only (Rough RiderWinged Hussar1) • Field Cannon (Hwacha R&F-Only) • Giant Death Robot GS-OnlyHeavy ChariotHelicopterHorseman (Hetairoi1) • Infantry (Digger1) • Keshig R&F-OnlyKnight (Mandekalu Cavalry GS-OnlyMamlukTagma1) • Line Infantry (Garde ImpérialeRedcoat) • Machine GunMalón Raider R&F-OnlyMan-At-Arms (Khevsur R&F-OnlyBerserkerSamurai) • Maryannu Chariot ArcherMechanized InfantryModern ATModern ArmorMountie GS-OnlyMusketman (ConquistadorJanissary GS-Only) • Nihang1Pike and Shot (Carolean GS-Only) • Pikeman (Impi R&F-Only) • Questing Knight4Ranger (Highlander R&F-Only) • Rocket ArtillerySabum Kibittum1Saka Horse ArcherScout (Okihtcitaw R&F-Only) • Skirmisher GS-Only (Warak'aq GS-Only) • SlingerSpearman (Hoplite) • Spec Ops R&F-OnlySwordsman (Hypaspist1Immortal1LegionNgao MbebaToa GS-Only) • TankTrebuchet (Domrey1) • Vampire3VaruWar-CartWarrior MonkWarrior (Eagle WarriorGaesatae1) • Zombie5
Naval military Aircraft CarrierBattleship (Minas Geraes) • Caravel (Nau1) • DestroyerFrigate (De Zeven Provinciën R&F-OnlyJong1) • Galley (Bireme GS-OnlyViking Longship) • IroncladMissile CruiserNuclear SubmarinePrivateer (Barbary Corsair GS-OnlySea Dog) • Quadrireme (Dromon1) • Submarine (U-Boat)
Aircraft BiplaneBomberFighter (P-51 Mustang) • Jet BomberJet Fighter
Support Anti-Air GunBattering RamCultist3Drone R&F-OnlyMedicMilitary EngineerMobile SAMObservation BalloonSiege TowerSoothsayer2Supply Convoy R&F-Only
Religious ApostleGuruInquisitorMissionary
See also Great PeopleHeroes
1 Requires DLC2 Apocalypse mode only • 3 Secret Societies mode only • 4 Heroes & Legends mode only • 5 Zombie Defense mode only
R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.
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