The Synagogue is an advanced religious building in Civilization VI. It is built in the Holy Site district and requires a Temple (or one of its replacements). It may also be purchased with Faith.
- Effects:
- +5 Faith (boosted by Simultaneum policy card)
- +1 Citizen slot
- +1 Faith additionally per Specialist in this district
- With Ethiopia Pack: +3 Faith for each Religious City-State with 6 Envoys
- Restrictions:
- Requires the Synagogue Worship Belief to be constructed.
Strategy[]
The Synagogue simply boosts a Holy Site's Faith output, making it easier to purchase units, buildings, or Great People. It doesn't have an additional effect, though, so you should really think about whether you could really use tons of Faith in your strategy, or if you'll need something extra.
Civilopedia entry[]
Traditionally, the term synagogue (Greek for “assembly”) is used to describe all Jewish temples and is a place both of worship and of study. Worship and prayer take place in the main room, the sanctuary. The prayer may be led by a rabbi (“teacher”) – but not necessarily, and many synagogues do not have a rabbi in attendance. Communal worship can occur whenever a 'minyan' (ten Jews) convenes. Although synagogues existed before the destruction of the Second Temple in Jerusalem in 70 AD, one of its rabbis – Yohanan ben Zakkai – promoted the idea of establishing individual houses of worship wherever the scattered Jews might find themselves. Thus, ever since, any individual Jew (king, wealthy patron, scholar, etc.) or group of Jews (Sephardic, Hasidic, Karaite, Orthodox, Reform, etc.) can found a synagogue.
See also[]
- Synagogue in other games