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The Tagma is a unique heavy cavalry unit of the Byzantine civilization (when led by Basil II) in Civilization VI. It replaces the Knight and is unlocked with Divine Right.

In the Gathering Storm expansion, the Tagma's Production Production cost is increased from 180 to 220, its Gold Gold purchasing cost is increased from 720 to 880, and its Gold Gold maintenance cost is increased from 3 to 4. It upgrades to a Cuirassier, and requires 10 Iron Iron to train.

  • Common abilities:
  • Special abilities:
    • Grants nearby land units +4 Strength Combat Strength or +4 Religious Strength Religious Strength.

Strategy[]

The Tagma is a decent unique unit, neither weak nor outstanding. The only difference it has compared to the standard Knight is that it grants nearby military units and religious units 4 extra Strength Combat Strength or Religious Strength Religious Strength. Note that this bonus does not stack when a unit stands next to multiple Tagmata, nor does a Tagma give it to itself. It slightly helps Byzantium in conquest and religious conversion, as their units will almost always have an edge in battle. Overall, the Tagma's true strength lies in the fact that Byzantium can print out free heavy cavalry units extremely rapidly with the Hippodrome, and they are further assisted by Basil II's and Byzantium's ability, so they are not a strong unit in themselves, but are very well supported by the rest of their civilization's toolkit. Even if Basil II did not have the Tagma as his unique unit, the standard Knight could still do the job well enough, so the Tagma is more like a cherry on top than a key to Byzantine power.

In conjunction with Basil II's ability, the Tagma allows you to pretty much ignore the bottom half of the tech tree in the Medieval and Renaissance Era for a quite a while, since these technologies focus on unlocking siege, melee, and ranged units, which you do not need. You can rush for technologies that improve your empire's Production Production output like Industrialization, and then go back to the technologies at the bottom later to unlock the Cuirassier (in Gathering Storm).

Civilopedia entry[]

The tagma – plural: tagmata – were the Byzantine descendants of the Roman imperial guard. At first, the tagmata were noble young men who sought positions where they could be personally close to the Emperor and perhaps gain his attention. But over time, the imperial guard became more of a social space than a fighting force and, in the 8th century, the Emperor Constantine V sought to reorganize them into a mobile, rapid-response force: the tagma. Tagma units were continually updated and refined, and later emperors brought new inventions in heavy cavalry into the force. The guard grew so successful that, under Basil II, the tagma system expanded to include not just knights in Constantinople, but provincial units and foreigners. These also involved the feared Varangian Guard – Viking mercenaries in the direct employ of the Byzantine Emperor.

Gallery[]

Civilization VI Units [edit]
Civilian SettlerBuilderTraderArchaeologistSpyNaturalistRock Band GS-Only
Land military AT CrewArcher (Hul'che1Pítati Archer1) • ArtilleryBarbarian Horse ArcherBarbarian HorsemanBombardCatapultCavalry (CossackHuszár GS-OnlyLlanero1) • Courser GS-Only (Black Army GS-OnlyOromo Cavalry1) • Crossbowman (Voi Chiến1) • Crouching TigerCuirassier GS-Only (Rough RiderWinged Hussar1) • Field Cannon (Hwacha R&F-Only) • Giant Death Robot GS-OnlyHeavy ChariotHelicopterHorseman (Hetairoi1) • Infantry (Digger1) • Keshig R&F-OnlyKnight (Mandekalu Cavalry GS-OnlyMamlukTagma1) • Line Infantry (Garde ImpérialeRedcoat) • Machine GunMalón Raider R&F-OnlyMan-At-Arms (Khevsur R&F-OnlyBerserkerSamurai) • Maryannu Chariot ArcherMechanized InfantryModern ATModern ArmorMountie GS-OnlyMusketman (ConquistadorJanissary GS-Only) • Nihang1Pike and Shot (Carolean GS-Only) • Pikeman (Impi R&F-Only) • Questing Knight4Ranger (Highlander R&F-Only) • Rocket ArtillerySabum Kibittum1Saka Horse ArcherScout (Okihtcitaw R&F-Only) • Skirmisher GS-Only (Warak'aq GS-Only) • SlingerSpearman (Hoplite) • Spec Ops R&F-OnlySwordsman (Hypaspist1Immortal1LegionNgao MbebaToa GS-Only) • TankTrebuchet (Domrey1) • Vampire3VaruWar-CartWarrior MonkWarrior (Eagle WarriorGaesatae1) • Zombie5
Naval military Aircraft CarrierBattleship (Minas Geraes) • Caravel (Nau1) • DestroyerFrigate (De Zeven Provinciën R&F-OnlyJong1) • Galley (Bireme GS-OnlyViking Longship) • IroncladMissile CruiserNuclear SubmarinePrivateer (Barbary Corsair GS-OnlySea Dog) • Quadrireme (Dromon1) • Submarine (U-Boat)
Aircraft BiplaneBomberFighter (P-51 Mustang) • Jet BomberJet Fighter
Support Anti-Air GunBattering RamCultist3Drone R&F-OnlyMedicMilitary EngineerMobile SAMObservation BalloonSiege TowerSoothsayer2Supply Convoy R&F-Only
Religious ApostleGuruInquisitorMissionary
See also Great PeopleHeroes
1 Requires DLC2 Apocalypse mode only • 3 Secret Societies mode only • 4 Heroes & Legends mode only • 5 Zombie Defense mode only
R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.
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