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The Tank is a unit in Civilization: Call to Power.

Unit Info[]

The Tank is the most powerful ground unit of the Modern Age. Aggressive and fast, this unit can be used for offensive strikes against units or cities.

Great Library entry[]

The development of explosives and mass production, opened the door to new weapons. These weapons fused firepower, chassis, and horsepower to produce a new war machine - the Tank. The Tank evolved from a creeping, heavy machine gun nest, to a fast, disruptive king of war. In response, armies developed new tactics which focused on combining tanks, aircraft, artillery, infantry, and radios into a single organism of rapid warfare. Attackers focused on breaking through the enemy lines, disrupting enemy command and communication, and then encircling the blinded, confused front line.

See also[]

Civilization: Call to Power Units
Abolitionist Aircraft Carrier Archer Artillery Battleship Bomber Cannon Caravan Cargo Pod Cavalry Cleric Corporate Branch Crawler Cyber Ninja Destroyer Diplomat Eco Ranger Ecoterrorist Fascist Fighter Fire Trireme Fusion Tank Infector Interceptor Knight Lawyer Legion Leviathan Longship Machine Gunner Marine Mobile SAM Mounted Archer Musketeer Nuke Paratrooper Phalanx Phantom Pikeman Plasma Destroyer Plasmatica Samurai Sea Engineer Settler Ship of the Line Slaver Space Bomber Space Engineer Space Fighter Space Plane Spy Spy Plane Star Cruiser Stealth Bomber Stealth Sub Storm Marine Submarine Subneural Ad Swarm Tank Televangelist Trireme Troop Ship War Walker Warrior Wormhole Probe
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