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Technologies represent new scientific advancements or inventions for your civilization. Each technology you research unlocks new buildings, units, or other advancements, and expands the power of your nation.

Technologies are developed through a continuous research process, the key to which is the Science Science stat. However, they can also be "hurried" through Eureka Eureka Eureka moments. For more info on that, check the Science article.

The Tech Tree

Tech Tree (Civ6)

The Vanilla Tech Tree. Click to zoom.

Civ6 R&F Technologies

The Rise & Fall Tech Tree. Click to zoom.

Similarly to previous games in the series, technologies are organized into a "tech tree," which means that certain technologies are prerequisites for others. Technologies which are available for research appear dark gray, while the ones not yet available appear light gray. Technologies which have been researched already appear teal. In most cases, all technologies form a continuous system, where each one is connected to others, both lower down and higher up the tree. Unlike previous games, you can now advance continuously in some areas, while leaving behind other areas (i.e. not all areas of the tree are connected to each other, and are thus not required for advancement). However, if you're striving for a Scientific Victory, you will have to develop the entire tree.

Also, there are a few technologies that do not lead further up the tree, which are known as "leaf techs." You can disregard these techs if you have no particular use for them - for example, Celestial Navigation is a leaf tech, and if you have a landlocked civilization you may not need it at all!

Unlike previous games, the technological tree is not the sole means of advancement of a civilization! There are now two separate development trees: a 'scientific one', focused only on the civilization's technological development, for things like tools, techniques, machines and weapons; and a 'civic one', focused on a civilization's social development. Thus, a civilization has to advance in two separate trees at the same time.

Below are the techs from the 'scientific tree'. To take a look at the civic tree, head here.

List of technologies

Ancient Era

Technology Prerequisites Eureka Unlocks
Pottery
Pottery
None None Granary, Mekewap (Cree only)
Animal Husbandry
Animal Husbandry
None None Pasture, Camp, Kurgan (Scythia only)
Mining
Mining
None None Mine, Quarry
Sailing
Sailing
None Found a city on the Coast Fishing Boats, Galley, Viking Longship (Harald Hardrada only)
Astrology
Astrology
None Find a Natural Wonder Holy Site, Lavra (Russia only), Shrine, Stonehenge
Irrigation
Irrigation
Pottery Farm a resource Plantation, Stepwell (India only), Hanging Gardens
Writing
Writing
Pottery Meet another civilization Campus, Library, Seowon (Korea only)
Archery
Archery
Animal Husbandry Kill a unit with a Slinger Archer, Pítati Archer (Nubia only), Temple of Artemis
Masonry
Masonry
Mining Build a Quarry Battering Ram, Ancient Walls, Pyramids, Great Wall (China only), Nubian Pyramid (Nubia only)
Bronze Working
Bronze Working
Mining Kill 3 Barbarians Encampment, Barracks, Basilikoi Paides (Macedon only), Spearman, Hoplite (Greece only), Ikanda (Zulu only)
Wheel
Wheel
Mining Mine a resource Heavy Chariot, Maryannu Chariot Archer (Egypt only), Water Mill

Classical Era

Technology Prerequisites Eureka Unlocks
Celestial Navigation
Celestial Navigation
Sailing

Astrology

Improve 2 Sea Resources Harbor, Royal Navy Dockyard (England only), Lighthouse, Great Lighthouse
Currency
Currency
Writing Make a Trade Route Commercial Hub, Market, Sukiennice (Poland only)
Horseback Riding
Horseback Riding
Animal Husbandry Build a Pasture Horseman, Saka Horse Archer (Scythia only), Varu (India only), Stable, Hetairoi (Macedon only), Ordu (Mongolia only)
Iron Working
Iron Working
Bronze Working Build an Iron Mine Swordsman, Ngao Mbeba (Kongo only), Legion (Rome only), Immortal (Persia only), Hypaspist (Macedon only), Jebel Barkal
Shipbuilding
Shipbuilding
Sailing Own 2 Galleys Quadrireme, Kampung (Indonesia only), Colossus
Mathematics
Mathematics
Currency Build 3 Specialty Districts Petra
Construction
Construction
Horseback Riding
Masonry
Build a Water Mill Siege Tower, Hetairoi (Alexander only), Nubian Pyramid (Nubia only), Terracotta Army
Engineering
Engineering
Wheel Build Ancient Walls Catapult, Aqueduct, Bath (Rome only)

Medieval Era

Technology Prerequisites Eureka Unlocks
Military Tactics
Military Tactics
Mathematics Kill a unit with a Spearman Pikeman, Samurai (Japan only), Berserker (Norway only)
Apprenticeship
Apprenticeship
Currency

Horseback Riding

Build 3 Mines Industrial Zone, Hansa (Germany only), Workshop
Stirrups
Stirrups
Horseback Riding Have the Feudalism civic Knight, Mamluk (Arabia only)
Machinery
Machinery
Iron Working
Engineering
Own 3 Archers Crossbowman, Crouching Tiger (China only), Lumber Mill
Education
Education
Apprenticeship
Mathematics
Earn a Great Scientist University, Hagia Sophia
Military Engineering
Military Engineering
Construction Build an Aqueduct Military Engineer, Domrey (Khmer only), Armory
Castles
Castles
Iron Working Have a government with 6 policy slots Medieval Walls, Alhambra

Renaissance Era

Technology Prerequisites Eureka Unlocks
Cartography
Cartography
Shipbuilding Build 2 Harbors Caravel
Mass Production
Mass Production
Education
Shipbuilding
Build a Lumber Mill Shipyard, Venetian Arsenal
Banking
Banking
Education
Apprenticeship
Stirrups
Have the Guilds civic Bank, Great Zimbabwe
Gunpowder
Gunpowder
Military Engineering
Stirrups
Apprenticeship
Build an Armory Musketman, Conquistador (Spain only)
Printing
Printing
Machinery Build 2 Universities Forbidden City
Square Rigging
Square Rigging
Cartography Kill a unit with a Musketman Frigate, Jong (Indonesia only)
Astronomy
Astronomy
Education Build a University next to a Mountain Potala Palace
Metal Casting
Metal Casting
Gunpowder Own 2 Crossbowmen Bombard, Pike and Shot
Siege Tactics
Siege Tactics
Castles Own 2 Bombards Renaissance Walls, Fort

Industrial Era

Technology Prerequisites Eureka Unlocks
Industrialization
Industrialization
Mass Production Build 3 Workshops Factory, Electronics Factory (Japan only), Ruhr Valley
Scientific theory
Scientific theory
Astronomy Have The Enlightenment civic Oxford University
Ballistics
Ballistics
Metal Casting Have 2 Forts in your territory Field Cannon
Military Science
Military Science
Siege Tactics
Printing
Kill a unit with a Knight Cavalry, Cossack (Russia only), Garde Imperiale (France only), Redcoat (Victoria only), Military Academy
Steam Power
Steam Power
Square Rigging
Industrialization
Build 2 Shipyards Ironclad
Sanitation
Sanitation
Scientific Theory Build 2 Neighborhoods Sewer, Medic
Economics
Economics
Banking
Metal Casting
Scientific Theory
Build 2 Banks Stock Exchange, Big Ben
Rifling
Rifling
Ballistics
Military Science
Build a Niter Mine Ranger, Rough Rider (Teddy Roosevelt only)

Modern Era

Technology Prerequisites Eureka Unlocks
Flight
Flight
Industrialization
Scientific Theory
Build an Industrial era or later wonder Airstrip, Aerodrome, Hangar, Biplane, Observation Balloon
Replaceable Parts
Replaceable Parts
Economics Own 3 Musketmen Infantry, Digger (Australia only)
Steel
Steel
Ballistics Build a Coal Mine Artillery, Battleship, Eiffel Tower
Electricity
Electricity
Steam Power Own 3 Privateers Submarine, U-Boat (Germany only), Power Plant, Seaport
Radio
Radio
Steam Power
Flight
Build a National Park Seaside Resort, Broadcast Center, Film Studio (America only)
Chemistry
Chemistry
Sanitation Complete a Research Agreement AT Crew, Research Lab
Combustion
Combustion
Steel
Rifling
Extract an Artifact Oil Well, Tank, Supply Convoy

Atomic Era

Technology Prerequisites Eureka Unlocks
Advanced Flight
Advanced Flight
Radio Build 3 Biplanes Fighter, Bomber, P-51 Mustang (America only), Airport
Rocketry
Rocketry
Radio
Chemistry
Boost through Great Scientist or Spy Missile Silo, Spaceport, Launch Earth Satellite (first step toward Science Victory)
Advanced Ballistics
Advanced Ballistics
Steel
Replaceable Parts
Build 2 Power Plants Machine Gun, Anti-air Gun
Combined Arms
Combined Arms
Steel
Combustion
Build an Airstrip Destroyer, Aircraft Carrier
Plastics
Plastics
Combustion Build an Oil Well Offshore Oil Rig, Spec Ops
Computers
Computers
Electricity Have a government with 8 policy slots Drone
Nuclear Fission
Nuclear Fission
Advanced Ballistics
Combined Arms
Boost through Great Scientist or Spy Manhattan Project, Build Nuclear Device
Synthetic Materials
Synthetic Materials
Plastics Build 2 Aerodromes Helicopter

Information Era

Technology Prerequisites Eureka Unlocks
Telecommunications
Telecommunications
Computers Build 2 Broadcast Centers Nuclear Submarine
Satellites
Satellites
Advanced Flight
Rocketry
Boost through Great Scientist or Spy Mechanized Infantry, Launch Moon Landing (second step towards Science Victory)
Guidance Systems
Guidance Systems
Rocketry
Advanced Ballistics
Kill a Fighter Rocket Artillery, Mobile SAM
Lasers
Lasers
Nuclear Fission Boost through Great Scientist or Spy Jet Fighter, Missile Cruiser
Composites
Composites
Synthetic Materials Own 3 Tanks Modern Armor, Modern AT
Stealth Technology
Stealth Technology
Synthetic Materials Boost through Great Scientist or Spy Jet Bomber
Robotics
Robotics
Computers Have the Globalization civic Launch Mars Habitation (1/3 of the final step of the Science Victory)
Nuclear Fusion
Nuclear Fusion
Lasers Boost through Great Scientist or Spy Launch Mars Reactor (1/3 of the final step of the Science Victory),
Operation Ivy, Build Thermonuclear Device
Nanotechnology
Nanotechnology
Composites Build an Aluminum Mine Launch Mars Hydroponics (1/3 of the final step of the Science Victory)
Future Tech
Future Tech*
Robotics
Nuclear Fusion
Nanotechnology
N/A Can be completed multiple times, increasing your points towards the Score Victory

*Note: This technology will appear in the following Era if you have Gathering Storm installed.

Future Era

Note that this era of technology, unlike all other eras, is semi-randomised: all 7 technologies will appear in the game, however the prerequisites to unlock them (and thus, how the tech tree looks in this era) vary each time.

Technology Eureka Unlocks
Advanced AI

Advanced AI

Boost through Spy Giant Death Robot upgrade: Drone Air Defense
(+100 Anti-Air Strength)
Advanced Power Cells

Advanced Power Cells

Boost through Spy Giant Death Robot upgrade: Particle Beam Siege Cannon
(Ranged attacks against cities and encampments are 100% effective and gain +30 Ranged Strength)
Cybernetics

Cybernetics

Boost through Spy Giant Death Robot upgrade: Enhanced Mobility
(+3 Movement, can perform a Jump action to cross over mountain terrain)
Offworld Mission

Offworld Mission

Boost through Spy Launch LaGrange Laser Station

Build Terrestrial Laser Station

Predictive Systems

Predictive Systems

Boost through Spy Offshore Wind Farm
Seasteads

Seasteads

Boost through Spy Seastead improvement

(Also awards 1 Diplomatic victory point)

Smart Materials

Smart Materials

Boost through Spy Launch Exoplanet Expedition

Giant Death Robot upgrade: Reinforced Armor Plating
(+10 Combat Strength when defending against land and naval units)

Related achievements

Archimedes Bath
Archimedes Bath
Get 5 Tech boosts in 1 turn.
Legend tells that Archimedes, upon noticing the displacement of water in his bath, exclaimed 'Eureka!' as he realized it was directly proportional to the volume of his body as it was submerged.
Civilization VI [edit]
Rise and FallGathering StormNew Frontier PassLeader Pass
Lists
Concepts
Miscellaneous
R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.
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