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A Temple is a building in Civilization II that makes 1 Attitude (Civ2)|unhappy]] citizen content.

Mysticism doubles this to 2 unhappy citizens made content, and the Oracle doubles it again to 4 citizens made content.

Strategy

Civilopedia Entry

In ancient times, almost every city had a temple dedicated to the city's patron god. Many cities also had temples dedicated to other gods as well. In modern times temples are thought of as places of worship, like churches and cathedrals. Ancient societies, however, considered temples to be the local dwelling place for the god or goddess to whom they were dedicated. The faithful citizens brought gifts of food, rare metals, and spices to the temple as a sign of homage and respect. The presence of a temple in the city had a comforting effect on the population, and wise rulers often constructed one as soon as the city began to grow.

See also


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City improvements in Civilization II [edit]
Defense
Efficiency Corruption
Pollution
Growth Food
Population
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Industry Production
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Related pages
1 Only featured in Test of Time.
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