- "When I saw the house of Artemis that mounted to the clouds, those other marvels lost their brilliancy, and I said, 'Lo, apart from Olympus, the Sun never looked on aught so grand.'"
– Antipater of Sidon
The Temple of Artemis is an Ancient Era Wonder in Civilization VI: Rise and Fall. It must be built adjacent to a Camp.
- Effects:
- +4 Food
- +3 Housing
- Each Camp, Pasture, and Plantation improvement within 4 tiles of this wonder provides +1 Amenity.
Strategy
With its respectable bonuses to Food and Housing and twenty different ways to earn extra Amenities from improved resources, the Temple of Artemis is one of the best early wonders for players who want to grow massive cities. Giving Reyna the Tax Collector title and appointing her to the city that builds the Temple of Artemis can provide a wealth of Gold as its Population increases.
As strong as this wonder is, since it is a very early wonder, you should consider how many Camp, Pasture, and Plantation improvements you have to see if it is worth the high opportunity cost.
Civilopedia entry
Little remains of this once esteemed holy site. Dedicated to Artemis, the Greek Goddess of the Hunt, the temple suffered multiple devastations and underwent numerous rebuildings. It suffered damage from floods, raids, and arson caused by a man named Herostratus (who just wanted everyone to remember his name).
In its best days, the temple was made of marble, gilded with gold and silver, and is said to have been longer than a football field. Philo of Byzantium, a Greek engineer and writer, declared that the splendor of temple put other contemporary wonders “in the shade.”
A final destruction at the dawn of the 5th Century, led by a Christian mob inspired by “gold-tongued” Saint John Chrysostom, ultimately spelled the end for the Temple of Artemis. In a way, the temple still lives on in present-day Turkey—its stone pillaged and incorporated into other buildings.