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Terrain refers to the geographical features of the map in Civilization VII and its expansions. As in recent Civilization games, it consists of a set of hexagonal tiles, each of which has certain properties and gameplay effects. At the most basic level, terrain is divided into land (which forms the habitable parts of the map, on which most of the gameplay happens) and water (which surrounds the land and completes the map).

Mechanics[]

TBA

See also[]

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