The Age of Reptiles is a scenario in Civ II: Fantastic Worlds.
Much of the information here comes from AlaskaFox's FAQ on IGN.[1]
Intro[]
'The Age of Reptiles'
Long ago, when giant reptiles ruled the Earth,
It was nothing like this!
Rule changes[]
- City size for first unhappiness at Chieftain level changed from 7 to 10.
- Riot factor based on number of cities changed from 14 to 15.
- Tech paradigm changed from 10 to 5.
- Max paradrop range changed from 10 to 1.
Scenario-specific features[]
Advances[]
| Advance | Replaces |
|---|---|
| Advanced Pterosaurs | Advanced Flight |
| Bony Neck Frill | Alphabet |
| Amphibians | Amphibious Warfare |
| Head Crest | Astronomy |
| Archosaurs | Atomic Theory |
| Bony Knobs | Automobile |
| Back Protection | Banking |
| Dam Building | Bridge Building |
| Beaks | Bronze Working |
| Caring for Young | Ceremonial Burial |
| Chambered Heart | Chemistry |
| Curved Claws | Chivalry |
| Claws | Code of Laws |
| Combined Defenses | Combined Arms |
| Tail Spikes | Combustion |
| Cooperation | Communism |
| Hip Spikes | Computers |
| Spikes | Conscription |
| Fortified Nesting | Construction |
| Duck Bill | The Corporation |
| Curved Teeth | Currency |
| Ectothermics | Economics |
| Egg Laying | Electricity |
| Endothermics | Electronics |
| Bony Plates | Engineering |
| Dorsal Fin | Environmentalism |
| Armored Fish | Espionage |
| Full Armor | Explosives |
| Flippers | Feudalism |
| True Flight | Flight |
| Fingers | Fusion Power |
| Tail Crest | Genetics |
| Grasping Claws | Guerrilla Warfare |
| Horns | Horseback Riding |
| Collective Behavior | Industrialization |
| Immensity | Invention |
| Plated Back | Iron Working |
| Crested Back | Labor Union |
| Spines | The Laser |
| Long Necks | Leadership |
| Spawning Grounds | Literacy |
| Piling Rocks | Machine Tools |
| Barter | Magnetism |
| Teaching | Map Making |
| Marine Reptiles | Masonry |
| Schooling | Mass Production |
| Dung Removal | Mathematics |
| Waste Control | Medicine |
| Currency | Metallurgy |
| Food Gathering | Miniaturization |
| Omophagia | Monotheism |
| Oviviparity | Mysticism |
| Oviphagia | Navigation |
| Phytophagia | Physics |
| Pack Hunting | Plastics |
| Plesiosaurs | Polytheism |
| Pterosaurs | Pottery |
| Aeries | Radio |
| Agriculture | Refrigeration |
| Ridged Teeth | Robotics |
| No Improvement | Rocketry |
| Scaly Skin | Sanitation |
| Serrated Teeth | Seafaring |
| Spiny Fins | Space Flight |
| Sharp Eyesight | Stealth |
| Swiftness | Steam Engine |
| Saurian Proportions | Steel |
| Slashing Claw | Superconductor |
| Tail Weapons | Tactics |
| Teeth | Theology |
| Tail Club | Theory of Gravity |
| Tearing Claw | Trade |
| Upright Stature | University |
| Burrowing | Warrior Code |
| Whipping Tail | The Wheel |
| Wings | Writing |
Buildings/Improvements/Wonders[]
Buildings[]
| Building | Replaces |
|---|---|
| Great Nest | Palace |
| Arena | Barracks |
| Food Hoard | Granary |
| Hatchery | Temple |
| Trading Area | Marketplace |
| School | Library |
| Ramparts | City Walls |
| Midden | Aqueduct |
| Agora | Bank |
| Underground Nursery | Colosseum |
| Gutters | Sewer System |
| Farmers' Market | Supermarket |
| Offshore Barrage | Coastal Fortress |
| Fisheries | Harbor |
| Aerie | Airport |
| Lagoon | Port Facility |
Wonders[]
| Wonder | Replaces |
|---|---|
| World Bazaar | Pyramids |
| Great Creche | Hanging Gardens |
| Foraging Party | Colossus |
| Spawning Grounds | Lighthouse |
| Lysenko's Library | Great Library |
| Elite Egg Guard | Oracle |
| Earthworks | Great Wall |
| Darwin's Stadium | Sun Tzu's War Academy |
| Press Gang | King Richard's Crusade |
| Swamp Runners | Marco Polo's Embassy |
| Map of the Currents | Magellan's Expedition |
| Airborne Sentinels | Shakespeare's Theatre |
| Arms Race | Isaac Newton's College |
| Volunteer Corps | Adam Smith's Trading Co. |
| Evolutionary Spurt | Darwin's Voyage |
| Mammal Suppression Plan | Eiffel Tower |
Units[]
| Unit | Cost | Att | Def | HP | FP | Moves | Domain | Special |
|---|---|---|---|---|---|---|---|---|
| Thecodontosaurus | 40 | 0 | 1 | 2 | 1 | 1 | Ground | Settles |
| Maiasaura | 40 | 0 | 2 | 2 | 1 | 2 | Ground | Settles, ignores zone of control |
| Coelophysis | 10 | 1 | 1 | 1 | 1 | 1 | Ground | - |
| Acanthopholis | 40 | 1 | 3 | 2 | 1 | 2 | Ground | - |
| Baryonyx | 40 | 3 | 2 | 1 | 1 | 2 | Ground | - |
| Triceratops | 60 | 4 | 6 | 4 | 1 | 1 | Ground | x2 defense vs. air units, alpine, ignores zone of control |
| Styracosaurus | 50 | 5 | 5 | 5 | 1 | 2 | Ground | x2 defense vs. air units |
| Ceratosaurus | 60 | 7 | 3 | 3 | 1 | 3 | Ground | - |
| Old Branchio | 30 | 2 | 1 | 1 | 1 | 1 | Ground | Can make amphibious assaults |
| Procompsognathus | 20 | 3 | 1 | 1 | 1 | 2 | Ground | - |
| Dryosaurus | 20 | 1 | 2 | 2 | 1 | 1 | Ground | - |
| Corythosaurus | 40 | 2 | 3 | 3 | 1 | 2 | Ground | - |
| Edaphosaurus | 30 | 2 | 4 | 1 | 1 | 2 | Ground | - |
| Coelurus | 40 | 2 | 7 | 2 | 1 | 4 | Ground | Sight radius 2 |
| Elaphrosaurus | 50 | 6 | 4 | 3 | 1 | 6 | Ground | Ignores zone of control, sight radius 2 |
| Iguanadon | 20 | 3 | 1 | 2 | 1 | 1 | Ground | - |
| Compsognathus | 30 | 3 | 1 | 1 | 1 | 2 | Ground | - |
| Cryptocleidus | 80 | 6 | 6 | 4 | 1 | 7 | Sea | Sight radius 2 |
| Brachiosaurus | 150 | 5 | 9 | 6 | 1 | 2 | Ground | x2 defense vs. air units, attacks air, ignores walls, sight radius 2 |
| Deinonychus | 120 | 9 | 7 | 6 | 1 | 5 | Ground | Ignores zone of control, sight radius 2 |
| Stegosaurus | 50 | 3 | 6 | 4 | 1 | 2 | Ground | x2 defense vs. air units |
| Anklyosaurus | 50 | 1 | 5 | 3 | 1 | 2 | Ground | x2 defense vs. air units |
| Dimetrodon | 40 | 3 | 4 | 2 | 1 | 3 | Ground | - |
| Psittacosaurus | 40 | 3 | 4 | 1 | 1 | 1 | Ground | - |
| Velociraptor | 110 | 10 | 6 | 6 | 1 | 5 | Ground | Ignores zone of control, sight radius 2 |
| Allosaurus | 140 | 11 | 7 | 7 | 1 | 1 | Ground | x2 defense vs. air units, ignores walls |
| Tyrannosaurus | 150 | 12 | 7 | 7 | 1 | 1 | Ground | x2 defense vs. air units, ignores walls |
| Eudimorphon | 60 | 4 | 2 | 2 | 1 | 8 | Air | Can attack air, can spot subs, sight radius 2 |
| Pterodactyl | 70 | 4 | 4 | 2 | 2 | 6 | Air | Can attack air, can spot subs, sight radius 2 |
| Quetzalcoatalus | 110 | 10 | 5 | 3 | 2 | 10 | Air | Can attack air, can spot subs, sight radius 2 |
| Dimorphodon | 80 | 6 | 3 | 2 | 1 | 12 | Air | Can attack air, can spot subs, sight radius 2 |
| Pteranodon | 90 | 5 | 3 | 2 | 2 | 8 | Air | Can attack air, can spot subs, sight radius 2 |
| Ichthyosaurus | 40 | 2 | 2 | 2 | 1 | 4 | Sea | - |
| Griphognathus | 30 | 1 | 1 | 1 | 1 | 3 | Sea | Holds 2, must finish turn adjacent to land |
| Gyroptychius | 30 | 2 | 2 | 1 | 1 | 3 | Sea | - |
| Hemicyclaspis | 50 | 0 | 7 | 4 | 1 | 4 | Sea | Holds 4, x2 defense vs. air units |
| Kronosaurus | 70 | 7 | 3 | 3 | 1 | 6 | Sea | Can spot subs |
| Dunkleosteus | 60 | 6 | 5 | 3 | 1 | 5 | Sea | Can spot subs |
| Pteraspis | 50 | 3 | 7 | 5 | 1 | 4 | Sea | x2 defense vs. air units |
| Diplodocus | 70 | 5 | 6 | 4 | 1 | 6 | Sea | Sub advantages |
| Plateosaurus | 80 | 8 | 8 | 5 | 1 | 3 | Sea | Holds 3, sight radius 2, attacks air, must finish turn adjacent to land, x2 defense vs. air units |
| Climatius | 40 | 1 | 2 | 2 | 1 | 3 | Sea | - |
| Apatosaurus | 150 | 5 | 9 | 6 | 1 | 2 | Sea | Can carry 6 air, sight radius 2, attacks air, must finish turn adjacent to land, x2 defense vs. air units |
| Kentrosaurus | 30 | 2 | 6 | 2 | 1 | 4 | Ground | x2 defense vs. air units |
| Rhamphorhynchus | 100 | 12 | 5 | 2 | 1 | 16 | Air | Can attack air, can spot subs, sight radius 2 |
| Stenonychosaurus | 110 | 9 | 5 | 5 | 1 | 5 | Ground | x2 defense vs. air units, spots subs |
| Saltasaurus | 40 | 2 | 2 | 2 | 1 | 1 | Ground | - |
| Oviraptor | 40 | 5 | 4 | 5 | 1 | 3 | Ground | - |
| Cetiosaurus | 80 | 8 | 8 | 5 | 1 | 3 | Ground | x2 defense vs. air units, sight radius 2, attacks air, ignores city walls |
| Ornithomimus | 50 | 4 | 1 | 2 | 1 | 2 | Ground | - |
| Protoceratops | 40 | 2 | 5 | 2 | 1 | 1 | Ground | x2 defense vs. air units |
| Ouranosaurus | 50 | 3 | 7 | 4 | 1 | 3 | Ground | x2 defense vs. air units |
| Plesiosaurus | 80 | 7 | 7 | 3 | 1 | 7 | Sea | Sight radius 2 |
| Zephyrosaurus | 60 | 7 | 4 | 4 | 1 | 4 | Ground | - |
| Branchiosaurus | 30 | 2 | 1 | 1 | 1 | 1 | Ground | Can make amphibious assaults |