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A tile improvement is a structure that one of your units builds on a tile within (and occasionally beyond) your empire's borders. It nearly always improves one or more aspects of production, movement, or defensive strength.

The most common tile improvements are roads, Farms or Irrigation, and Mines, which can be found in all the Civilization games and are usually built by Settlers, Engineers, or Workers. In Colonization games, any colonist can build roads, clear forests, and plow cleared land. In Call to Power games, a portion of industrial production set by the player is transferred to a public work reserve which is spent on tile improvement.

Civilization

Civilization II

Civilization III

Civilization IV

Civilization V

Civilization VI

Civilization VII

Civilization: Beyond Earth

Civilization: Call to Power

Call to Power II

Sid Meier's Alpha Centauri‎

The main article has not been created for (or Tile improvement is not part of) Sid Meier's Alpha Centauri‎
See Terraforming (SMAC)

Other games

Tile improvement is not present in (or the article has not been created for) the following games :

Game Article
Civilization Revolution Tile improvement (CivRev)
Civilization Revolution 2 Tile improvement (CivRev2)
CivWorld Tile improvement (CivWorld)
Freeciv Tile improvement (Freeciv)
C-evo Tile improvement (C-evo)
Sid Meier's Colonization Tile improvement (Col)
FreeCol Tile improvement (FreeCol)
Civilization IV: Colonization Tile improvement (Civ4Col)
Starships Tile improvement (Starships)

This is a disambiguation page used to differentiate articles on different topics of the same name. If an internal link led you to this page, you may want to go back and edit it so that it points to the desired specific page.

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