Tile improvements are created by Workers on most terrain types. All improvements except Roads and Magrails can only be built on terrain owned by the player's colony.
A given tile may have only 1 tile improvement; any attempt to build another one on the same tile will result in the previous tile improvement being replaced.
Note that most tile improvements only improve the tile yield, and thus have effect only if the relevant tile is being worked by a Citizen from a nearby city. Strategic resource improvements, however, also add the number of the relevant strategic resource to your total (regardless of the tile being worked, or not), while transportation improvements work at all times.
Standard improvements[]
These improvements can be built anywhere there is suitable terrain.
Tile imp | Tech required | Built on | Yield | Maint | |
---|---|---|---|---|---|
Academy | Cognition | Any[1] |
+3 |
-2 | |
Array | Communications | Flatland |
+1, +1, +1 Orbital coverage |
- | |
Biowell | Bionics | Any[1] |
+2, +1 |
-2 | |
Dome | Biology | Any[1] |
+2 |
-2 | |
Farm |
Grassland, Plains or Desert without Forest or Marsh |
+1 |
- | ||
Generator | Any[1] |
+2 |
- | ||
Manufactory | Robotics | Any land |
+3 |
-2 | |
Mine |
+2 |
- | |||
Node | Autonomous Systems | Any[1] |
+2, heal adjacent friendly units for 20 HP per turn |
- | |
Terrascape | Terraforming | Any land without Miasma |
No yield from terrain |
-6
in Rising Tide |
Resource improvements[]
These improvements can only be built on an appropriate resource. In addition to what is listed, some can produce additional resources.
Transportation improvements[]
These improvements can be built on any passable land tile. They can be built alongside any other improvement.
Tile improvement | Tech required | Maintenance | |
---|---|---|---|
Roads | - | 1 Energy | |
Magrails | Fabrication | 2 Energy |
Notes[]
- Introduced in the Rising Tide expansion pack.
See also[]
- Tile improvement in other games
Civilization: Beyond Earth [Edit] | |
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Games: Base Beyond Earth • Rising Tide • Starships† | |
Lists
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Affinities | |
Concepts | |
Yields | |
Misc. | |
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