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{{Building (Civ4)
{{building
 
|name =
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|name = Trading Post
 
|game = Warlords
 
|game = Warlords
|unique = Vikings
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|era = Ancient
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|unique = Viking
 
|replaces = Lighthouse
 
|replaces = Lighthouse
 
|cost = 60
 
|cost = 60
 
|dps = Organized
 
|dps = Organized
|req = [[Sailing (Civ4)|Sailing]]
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|req = Sailing
 
|effect =
 
|effect =
*Free [[Navigation|Navigation I]] [[promotion]] for [[Naval units]] built in this city
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*Free [[Navigation (Civ4)|Navigation I]] [[promotion (Civ4)|promotion]] for [[Naval unit (Civ4)|naval units]] built in this city
*+1 {{food}} on [[water]] [[tile]]s
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*+1 {{Food4}} on [[water]] [[Tile (Civ4)|tiles]]
*Can only be built in [[coastal]] cities
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*Can only be built in [[Coastal (Civ4)|coastal]] cities
 
*Required to build The [[Great Lighthouse (Civ4)|Great Lighthouse]]
 
*Required to build The [[Great Lighthouse (Civ4)|Great Lighthouse]]
 
*Available for free on Industrial and later starts
 
*Available for free on Industrial and later starts
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}}{{seewp|Trading post}}
}}
 
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In ''[[Civilization IV]]'', the '''Trading Post''' is the [[unique building]] of the [[Vikings (Civ4)|Vikings]]. Compared to the [[Lighthouse (Civ4)|Lighthouse]] it replaces, the Trading Post gives the [[Navigation|Navigation I]] [[promotion]] for free to new [[Naval units]] produced in its city.
 
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In ''[[Civilization IV]]'', the '''Trading Post''' is the [[Unique building (Civ4)|unique building]] of the [[Viking (Civ4)|Vikings]].
[[Category:Buildings]]
 
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[[Category:Ancient era buildings (Civ4)]]
 
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==Strategy==
 
Compared to the [[Lighthouse (Civ4)|Lighthouse]] it replaces, the Trading Post gives the [[Navigation (Civ4)|Navigation I]] [[promotion (Civ4)|promotion]] for free to new [[Naval unit (Civ4)|naval units]] produced in its city.
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==Civilopedia entry==
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Although they did seek to extend their empire through piracy and invasion, for much of the time the Vikings were merchants, with a trading network that extended from Greenland, Iceland, and Finland into the British Isles, Western Europe, and the Mediterranean. Viking merchants are known to have traded Russian slaves at Constantinople for silks and spices, and they brought furs and ivory from far-away Greenland to ports throughout Europe, North Africa and the Middle East.
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The earliest Viking trading posts were quite primitive settlements, consisting of simple dwellings and warehouses constructed of whatever local material was readily available. Over time many of the posts flourished, becoming important cities in their own rights. For example, the Irish capitol of Dublin began its existence as a Viking trading post and after being captured by the Vikings, the English city of York became a thriving trading center, second in importance only to London.
 
[[Category:Viking]]
 
[[Category:Viking]]

Revision as of 09:57, 24 June 2021

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In Civilization IV, the Trading Post is the unique building of the Vikings.

Strategy

Compared to the Lighthouse it replaces, the Trading Post gives the Navigation I promotion for free to new naval units produced in its city.

Civilopedia entry

Although they did seek to extend their empire through piracy and invasion, for much of the time the Vikings were merchants, with a trading network that extended from Greenland, Iceland, and Finland into the British Isles, Western Europe, and the Mediterranean. Viking merchants are known to have traded Russian slaves at Constantinople for silks and spices, and they brought furs and ivory from far-away Greenland to ports throughout Europe, North Africa and the Middle East.

The earliest Viking trading posts were quite primitive settlements, consisting of simple dwellings and warehouses constructed of whatever local material was readily available. Over time many of the posts flourished, becoming important cities in their own rights. For example, the Irish capitol of Dublin began its existence as a Viking trading post and after being captured by the Vikings, the English city of York became a thriving trading center, second in importance only to London.