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==Strategy==
 
==Strategy==
A common strategy is to build trading posts on jungle tiles instead of cutting them down, since this is the only tile improvement that doesn't require removing the jungle. Jungle tiles will give you {{Science5}} Science once you have [[University (Civ5)|universities]].
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A common strategy is to build trading posts on jungle tiles instead of cutting them down, since this is the only tile improvement that doesn't require removing the jungle. Jungle tiles will give you {{Science5}} Science once you have [[University (Civ5)|universities]]. Combined with the commerce finisher and the free thought social policy, trading posts can be incredibly effective when combined with jungles.
   
 
==Historical Info:==
 
==Historical Info:==

Revision as of 02:06, May 28, 2013

Trading post

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Worker improvement

Requires

Trapping (Civ5) Trapping

Effect
Improves

N/A

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Strategy

A common strategy is to build trading posts on jungle tiles instead of cutting them down, since this is the only tile improvement that doesn't require removing the jungle. Jungle tiles will give you 20xScience5 Science once you have universities. Combined with the commerce finisher and the free thought social policy, trading posts can be incredibly effective when combined with jungles.

Historical Info:

Trading Posts are outposts where hunters and trappers may sell their wares to civilians in exchange for food, weapons, whiskey, gold, and all of the other trappings of society. They can generate a lot of wealth for a society.

Trading post (Civ5)

A Trading Post in Civilization 5

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