Back to Trade Route
The Trading Post is a special building in Civilization VI.
Game Info[]
Whenever a civilization finishes a Trade Route to a given city for the first time (that is, the route runs its allotted number of turns), it creates a
Trading Post in the City Center of the destination city. Your merchants use the connections they've established and buy some property there, where they create a permanent support station for future commercial activities. This post has the following effects:
- It extends the range of
Trade Routes which pass through the city by 15 tiles, which is also the base
Trade Route range. If a
Trade Route reaches a city with a
Trading Post, it may then continue up to 15 additional tiles to reach another city. If that city also has a
Trading Post, the route may extend a further 15 tiles, and so on.
- Each
Trading Post also adds +1
Gold to the yields of every
Trade Route which passes through this city.
Trading Posts can exist in both foreign and domestic cities, and multiple civilizations can establish
Trading Posts in the same city. Civilizations cannot make use of
Trading Posts established by other civilizations.
Strategy[]
Trading Posts that are in foreign cities are vital for extending trade range far beyond a civilization's borders. Domestic
Trading Posts can allow a particularly productive core city to supply a developing border city directly, and can also enable wealthy core cities to trade directly with foreign cities.
Rome's civilization ability, All Roads Lead to Rome, gives a further +1 Gold to Roman
Trade Routes which pass through a Roman city with a
Trading Post. It also provides a free
Trading Post to every city Rome founds or captures, as well as a road if the city is within trade range of the
Capital. This ensures all Roman
Trade Routes, especially those originating in the
Capital, have long ranges and a wide choice of destination cities.
Mongolia's civilization ability, Örtöö, instantly creates a Trading Post in any city to which the Mongolians send a
Trade Route and provides them with an extra level of
Diplomatic Visibility with any civilization that has a Mongolian
Trading Post in at least one of its cities.
Kublai Khan's leader ability, Gerege, grants a Eureka and an
Inspiration whenever you establish your first
Trading Post in a given major civilization.
See also[]
- Trading Post in other games