Tribal Villages are inhabited by non-civilized natives who, unlike Barbarians, are friendly to civilizations. They utilize the same mechanics as Ancient Ruins in Civilization V - the first civilization whose unit enters their tile receives some kind of bonus. The village is removed from the game immediately afterwards, meaning that this is a one-time bonus which will only be given to the first civilization to find and "activate" the village.
Bonuses vary wildly, and some of them depend on which turn the game is currently in. In other words, the most powerful bonuses only become available at later stages of the game ( Turn 40+). Below is a list of known bonuses bestowed by Tribal Villages:
Bonus | Min Turn | Probability | Effect |
---|---|---|---|
Gold gift (minor) | 0 | High | Receive a gift of 40 Gold from the villagers |
Gold gift (medium) | 20 | Medium | Receive a gift of 75 Gold from the villagers |
Gold gift (major) | 40 | Small | Receive a gift of 120 Gold from the villagers |
Civic boost (minor) | 0 | High | Villagers share the secrets of their
well-ordered society: Receive 1 Inspiration Inspiration |
Civic boost (major) | 30 | Medium | Villagers share the secrets of their
well-ordered society:Receive 2 Inspiration Inspirations |
Relic | 0 | Small | Villagers give you their sacred Relic |
Faith boost (minor) | 20 | High | Villagers pray for you: receive 20 Faith |
Faith boost (medium) | 40 | Medium | Villagers pray for you: receive 60 Faith |
Faith boost (major) | 60 | Small | Villagers pray for you: receive 100 Faith |
Tech boost (minor) | 0 | High | Villagers share their technological secrets: |
Tech boost (major) | 30 | Medium | Villagers share their technological secrets: |
Free Technology | 50 | Small | Villagers share their technological secrets:
receive 1 free technology (not an Eureka!) |
Free resource | 0 | Small | Receive from the villagers 20 units
of the most advanced Strategic resource you've uncovered. |
Free Envoy | 0 | Medium-High | Villagers help you contact nearby
City-state: Receive 1 Envoy |
Diplomacy boost (minor) | 30 | High | Villagers spread the fame of your civilization:
Receive 20 Diplomatic Favor |
Diplomacy boost (major) | 30 | Small | Villagers share their government secrets:
Receive 1 Governor title |
Free Scout | 0 | Medium-High | A Scout unit from the village joins you |
Free Builder | 0 | Medium | A Builder unit from the village comes to
work for you |
Free Trader | 15 | Medium-Small | A Trader unit from the village comes to
work for you |
Additional population | 0 | Medium-High | Survivors decide to join you: |
Experience boost | 0 | Medium | Villagers train your men: get an XP boost
for the military unit which activated the village |
Healing | 0 | Medium | The villagers Heal the wounds of the unit which activated the Village (if it was wounded) |
Civilopedia entry
Tribal villages were where the unwashed, uncivilized lived. Out beyond the pale. When explorers from “civilized” places arrived in these villages, the natives often greeted them with open arms, gifts, information, awe and respect. Tribal villages were distinguished from civilized settlements by a number of factors – their faiths tended to be experiential, their government local, their economies barter-based, their laws commonsensical, their organizations cooperative (rather than competitive), their social structures straightforward, their families extended, and their culture practical. In fact, some of these tribal villages evolved into cities, where none of that primitivism survived.