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The Tsikhe is a unique building of the Georgian civilization in Civilization VI: Rise and Fall. It is built in the City Center and replaces the Renaissance Walls.

Strategy[]

After numerous buffs, the Tsikhe has been transformed from a ridiculously underwhelming building into a safeguard that dissuades even the most bloodthirsty warlords from invading Georgia. It now provides twice the outer defense of the standard Renaissance Walls, turning Georgian cities into impenetrable fortresses. The latest buff towards Georgia's civilization ability (+50% Production Production towards walls) makes this building even more potent. Moreover, it plays strongly to the Georgian unique ability of chaining multiple Golden Ages. Considering that the Tsikhe is built in the City Center (meaning that it can be built in every city), combined with Tamar's leader ability, you are looking at a significant Faith Faith and Tourism Tourism output as long as you can continue your Golden Ages. After the general buff towards the Renaissance Walls that make them immune to Siege Towers and Battering Rams, the Tsikhe is so tanky that it can withstand even rounds of Bombards. However, considering that this is the only piece of unique infrastructure that can be rendered obsolete with technological research, make sure you delay researching Steel until you build your Tsikhe in every city. With its boosted Faith Faith and Tourism Tourism output in Golden Ages, this building can contribute meaningfully to a Cultural Victory, if you can make the best out of your civilization ability to chain Golden Ages.

Urban Defenses sets outer defense strength to 400 which nullifies Tsikhe's +100 outer defense strength advantage over Renaissance walls.

Valletta's Suzerain bonus has excellent synergy with Georgia, since it allows you to instantly purchase walls and other City Center buildings with your massive Faith Faith income rather than dedicating Production Production and Turn Turns toward building them. If Valletta isn't present in a game under the Gathering Storm ruleset, you can build your Tsikhe with maximum efficiency by slotting Limes and having an active Urban Development Treaty (a World Congress resolution) for City Center buildings. These, when combined with your civilization ability, will yield a 250% Production Production bonus.

Conversely, Akkad's Suzerain bonus will render your Tsikhe (and all other walls) useless against melee and anti-cavalry units' attacks. If Akkad is in the game, do your best to deprive your opponents of its bonus, or even conquer it if its location makes doing so feasible.

Civilopedia entry[]

High over the landscape, situated in the hills and rocky cliffs, the Georgian fortresses guard the countryside. The tsikhe feature high curtain walls with either rounded or triangular merlons (the solid part of the “cut outs” on the wall). A tower stands at each intersection of joined wall.

The Georgian fortresses were particularly difficult to assault due to their position on the high ground. Although this type of fortress existed during the time of Alexander the Great, the Georgians used them effectively through the 17th Century.

Gallery[]

Civilization VI Buildings [edit]
City Center Buildings PalaceGranaryMonument (Old God Obelisk3) • Water Mill (Palgum1) • Ancient WallsMedieval WallsRenaissance Walls (Tsikhe R&F-Only) • SewerFlood Barrier GS-OnlyFortress2Headquarters2Nilometer2
Campus Buildings LibraryUniversity (Alchemical Society3MadrasaNavigation School1) • Research Lab
Theater Square Buildings Amphitheater (Marae GS-Only) • Archaeological MuseumArt MuseumBroadcast Center (Film Studio)
Holy Site Buildings Shrine (Gifts of the Nile Shrine2) • Temple (Prasat1Stave Church) • CathedralDar-e MehrGurdwaraMeeting HouseMosquePagodaStupaSynagogueWatObelisk2Temple to Amun2Orthodox Church2
Encampment Buildings Barracks (Basilikoi Paides1) • Stable (Ordu R&F-Only) • ArmoryMilitary Academy
Commercial Hub Buildings Market (Sukiennice1) • Bank (Gilded Vault3Grand Bazaar GS-Only) • Stock ExchangeGuildhall2
Harbor Buildings LighthouseShipyardSeaport
Industrial Zone Buildings WorkshopFactory (Electronics Factory) • Power PlantCoal Power Plant GS-OnlyOil Power Plant GS-OnlyNuclear Power Plant GS-Only
Preserve1 Buildings Grove1Sanctuary1
Entertainment Complex Buildings Arena (Tlachtli) • Zoo (Thermal Bath GS-Only) • Stadium
Water Park R&F-Only Buildings Ferris Wheel R&F-OnlyAquarium R&F-OnlyAquatics Center R&F-Only
Neighborhood Buildings Food Market R&F-OnlyShopping Mall R&F-Only
Dam GS-Only Building Hydroelectric Dam GS-Only
Aerodrome Buildings HangarAirport
Government Plaza R&F-Only Buildings Ancestral Hall R&F-OnlyAudience Chamber R&F-OnlyWarlord's Throne R&F-OnlyForeign Ministry R&F-OnlyGrand Master's Chapel R&F-OnlyIntelligence Agency R&F-OnlyQueen's Bibliotheque GS-OnlyNational History Museum R&F-OnlyRoyal Society R&F-OnlyWar Department R&F-Only
Diplomatic Quarter1 Buildings Consulate1Chancery1
Walled Quarter2 Buildings Keep2Mass Grave2Plague Hospital2
1 Requires DLC2 Specific scenarios only • 3 Secret Societies mode only
R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.
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