Tundra is a type of terrain in Civilization: Call to Power.
Gameplay[]
Hunters and trappers can eke out a living in the frozen tundra, but cities are difficult to maintain here because natural resources are limited and farming is impossible. Roads are difficult and expensive to build and the dense firmament and horrible weather prevents mining or other industry. Rivers greatly enhance this terrain.
Great Library entry[]
Permafrost, earth as solid and unmalleable as concrete, makes for poor farmland but is adequate soil for the low-growing shrubs of the tundra. In 1558, Tzar Ivan the Terrible gave the unexplored tundra of Siberia to the merchant Stroganoff family to colonize. The Stroganoffs hired the Cossacks who took over a hundred years to make their way across the furthest eastern end of Siberia to the Pacific.
Civilization: Call to Power Terrains |
---|
Beach • Continental Shelf • Dead Tile • Deep Water • Desert • Desert Hill • Forest • Glacier • Grassland • Hill • Jungle • Mountain • Plains • Polar Hill • Rift • River • Shallow Water • Space • Swamp • Trench • Tundra • Volcano |