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Many civilizations in Civilization V have a unique building. A unique building (UB) is a building that may only be built by that civilization. It always replaces an existing building, not allowing that one to be built.

Civilization Unique building Replaces Difference
Arabian
Arabian
Bazaar
Bazaar
Market
Market
  • 1 extra copy of Resources from each improved Luxury near the city
  • +2 Gold from each worked Oil and Oasis
Assyrian
Assyrian
Royal Library
Royal Library
Library
Library
  • 1 Great Work of Writing slot, which provides extra XP for units trained in the city if filled
Austrian
Austrian
Coffee House
Coffee House
Windmill
Windmill
  • +5% Production (to all production, not just buildings) instead of the 10% Production to buildings only
  • +25% Great Person generation
  • Can be built in cities on hill tiles
Aztec
Aztec
Floating Gardens
Floating Gardens
Water Mill
Water Mill
  • +15% Food in addition to usual bonus
  • +2 Food from each worked Lakes tile
  • -1 Gold maintenance cost
  • Can be built in cities adjacent to lake tiles
Babylonian
Babylonian
Walls of Babylon
Walls of Babylon
Walls
Walls
  • +1 Melee strength
  • +50 HP
Celtic
Celtic
Ceilidh Hall
Ceilidh Hall
Opera House
Opera House
  • +3 20xHappiness5.png
Chinese
Chinese
Paper Maker
Paper Maker
Library
Library
  • No maintenance cost
  • +2 Gold
Egyptian
Egyptian
Burial tomb
Burial tomb
Temple
Temple

Vanilla:

  • +2 20xHappiness5.png
  • +2 Culture

Gods & Kings and Brave New World:

  • +2 20xHappiness5.png
  • No maintenance cost
  • Doubles Gold given to enemy if city is captured
Ethiopian
Ethiopian
Stele
Stele
Monument
Monument
  • +2 Faith
German
German
Hanse
Hanse
Bank
Bank
  • +5% Production to all cities from each Trade Route to City-States
Indian
Indian
Mughal Fort
Mughal Fort
Castle
Castle
  • +2 Culture
  • Provides Gold (Tourism in BNW) after researching Flight
Indonesian
Indonesian
Candi
Candi
Garden
Garden
  • +2 Faith
  • +2 Faith for each World Religion that has at least 1 follower in the city
  • Can be built in cities not adjacent to River or Lakes
Iroquois
Iroquois
Longhouse
Longhouse
Workshop
Workshop
  • +1 Production from each worked Forest tile, instead of a +10% Production bonus
Mayan
Mayan
Pyramid
Pyramid
Shrine
Shrine
  • +1 Faith
  • +2 Science
Persian
Persian
Satrap's Court
Satrap's Court
Bank
Bank
  • +2 20xHappiness5.png
Polish
Polish
Ducal Stable
Ducal Stable
Stable
Stable
  • +15 XP for Mounted Units
  • +1 Gold from each worked Pasture in addition to usual bonus
Russian
Russian
Krepost
Krepost
Barracks
Barracks
  • Reduces Culture and Gold cost of acquiring new tiles by 25%
Siamese
Siamese
Wat
Wat
University
University
  • +3 Culture
Songhai
Songhai
Mud Pyramid Mosque
Mud Pyramid Mosque
Temple
Temple
  • +2 Culture
  • No maintenance cost
Zulu
Zulu
Ikanda
Ikanda
Barracks
Barracks
  • Grants unique promotions to pre-gunpowder melee units
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