Civilization Wiki
No edit summary
m (Removed Category:Unit: Use more specific categories)
(8 intermediate revisions by 7 users not shown)
Line 1: Line 1:
  +
{{BackArrow|List of units in Civ5|Back to the list of units}}{{Tocright}}<br />{{BackArrow|Combat (Civ5)|Back to Combat article}}
[[File:Placeholder|right|300px]]
 
  +
[[File:Unique unit (Civ5).png|thumb|200px|right|The [[Minuteman (Civ5)|Minuteman]] is a unique unit of [[American (Civ5)|America]], replacing [[Musketman (Civ5)|Musketman]].]]
In Civilization V, a '''unique unit''' (UU) is a [[unit]] that can be built only by a certain civilization in the game, often replacing a generic one. However, they can also be gained as a gift from a militaristic [[city-state]].
+
In ''Civilization V'', a '''unique unit''' (UU) is a unit that can be built only by a certain civilization in the game, replacing a generic one.
   
As with previous games in the series, many civilizations will have one unique unit. However, it is also common for some civilizations to sacrifice a [[unique building]] or [[unique improvement| improvement]] for an extra unit. For example, [[Roman (Civ5) | Rome]] has two units, the [[Legion (Civ5) | Legion]] and the [[Ballista (Civ5) | Ballista]], while [[Russian (Civ5) | Russia]] has only one, the [[Cossack (Civ5) | Cossack]].
+
As with previous games in the series, many civilizations will have one unique unit. However, it is also common for some civilizations to have neither [[Unique building (Civ5)|unique building]] nor [[Unique improvement (Civ5)|improvement]] for an additional unique unit. For example, [[Roman (Civ5)|Rome]] has two units, the [[Legion (Civ5)|Legion]] and the [[Ballista (Civ5)|Ballista]], while [[Russian (Civ5)|Russia]] has only one, the [[Cossack (Civ5)|Cossack]].
   
Unique units usually replace other, similar units with bonuses like working better on certain terrain or a plus to combat strength. However, these unique units' bonuses are not actually ''too'' noticeable, so do not make the mistake of thinking they are of great power. A conquistador, which is the replacement of a knight for [[Spain]], will not do much better against a normal knight (provided they have the same promotions, are on the same terrain etc).
+
Unique units usually replace other, similar units with bonuses like working better on certain terrain or a plus to combat strength. However, these unique units' bonuses are not actually ''too'' noticeable, so do not make the mistake of thinking they are of great power. The [[Conquistador (Civ5)|Conquistador]], which is the [[Spanish (Civ5)|Spanish]] unique replacement for [[Knight (Civ5)|Knight]], will not do much better against the regular Knight (provided they have the same promotions, are on the same terrain etc.).
   
With the [[Gods and Kings]] expansion in 2012, unique units are no longer as unique. Allied [[City-States (Civ5)|City-States]] will occasionally gift you some unique units along with normal ones. This can help you or just hinder and/or annoy you depending on what they give you. A [[Norwegian Ski Infantry (Civ5) |Norwegian Ski Infantry]] (unique unit of [[Denmark]]) has bonuses on tundra and snow, so it is obviously close to useless if you're Arabia, which usually starts out in the desert.
+
With the [[Gods and Kings]] expansion in 2012, unique units are no longer as unique. Allied Militaristic [[City-state (Civ5)|City-States]] will occasionally gift you some unique units along with normal ones. This can help you or just hinder and annoy you, depending on what they give. For example, a [[Mohawk warrior (Civ5)|Mohawk Warrior]] has bonuses on forest and jungle, so it is obviously close to useless if you're [[Arabian (Civ5)|Arabia]], which usually starts out in the desert.
 
For more information, see the [[Civilization V]] article.
 
 
 
 
{{stub}}
 
 
[[Category:Civilization V]]
 
[[Category:Civilization V]]
[[Category:Civilizations]]
+
[[Category:Unique units]]
[[Category:Civilizations (Civ5)]]
 

Revision as of 23:20, 18 July 2014

BackArrowGreen Back to the list of units


BackArrowGreen Back to Combat article

File:Unique unit (Civ5).png

The Minuteman is a unique unit of America, replacing Musketman.

In Civilization V, a unique unit (UU) is a unit that can be built only by a certain civilization in the game, replacing a generic one.

As with previous games in the series, many civilizations will have one unique unit. However, it is also common for some civilizations to have neither unique building nor improvement for an additional unique unit. For example, Rome has two units, the Legion and the Ballista, while Russia has only one, the Cossack.

Unique units usually replace other, similar units with bonuses like working better on certain terrain or a plus to combat strength. However, these unique units' bonuses are not actually too noticeable, so do not make the mistake of thinking they are of great power. The Conquistador, which is the Spanish unique replacement for Knight, will not do much better against the regular Knight (provided they have the same promotions, are on the same terrain etc.).

With the Gods and Kings expansion in 2012, unique units are no longer as unique. Allied Militaristic City-States will occasionally gift you some unique units along with normal ones. This can help you or just hinder and annoy you, depending on what they give. For example, a Mohawk Warrior has bonuses on forest and jungle, so it is obviously close to useless if you're Arabia, which usually starts out in the desert.