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Vertical-Flight Aircraft is an advance in Call to Power II.

Gameplay[]

Vertical-Flight Aircraft do not need a runway to take off and land, and are well suited to military operations in which the luxury of an airstrip is too much to bear. The Cargo Helicopter is such an aircraft. It is capable of ferrying several units through the air.

Great Library entry[]

Inventors dreamed for centuries of vehicles that could fly vertically, fly horizontally to its destination and then land vertically. Indeed, this flight system is far more logical and efficient than conventional fixed-wing flight systems with their large landing fields and limited range. However, vertical flight demands more sophisticated control and power systems than fixed-wing aircraft. Engineers and inventors overcame these demands and began to produce useful helicopters in the early 1940s.

Helicopters significantly affected military operations in the Korean and Vietnam Wars. They fielded air-mobile infantry units, evacuated casualties, hauled artillery and ammunition, rescued downed aviators, and served as ground-attack craft. Manufacturers eventually fitted helicopters with gas-turbine engines, which vastly improved their operational range, effectiveness and capacity.

Call to Power II Advances
Ancient Age Agriculture Alchemy Ballistics Bronze Working Concrete Drama Feudalism Geometry Horse Riding Iron Working Jurisprudence Masonry Monarchy Philosophy Religion Ship Building Slave Labor Stone Working Toolmaking Trade Writing
Renaissance Age Agricultural Revolution Modern Metallurgy Hull Making Ocean Faring Naval Tactics Gunpowder Cannon Making Cavalry Tactics Banking Optics Chemistry Age of Reason Physics Theology Fascism Bureaucracy Classical Education Printing Press Nationalism Democracy
Modern Age Advanced Infantry Tactics Advanced Naval Tactics Advanced Urban Planning Aerodynamics Communism Computer Conservation Corporate Republic Corporation Criminal Code Economics Electricity Explosives Global Defense Global Economics Guided Weapon Systems Industrial Revolution Internal Combustion Jet Propulsion Mass Media Mass Production Mass Transit Modern Medicine Naval Aviation Oil Refining Pharmaceuticals Quantum Physics Radar Railroad Supersonic Flight Tank Warfare Vertical-Flight Aircraft
Genetic Age AI Surveillance Advanced Composites Arcologies Chaos Theory Digital Encryption Fluid Breathing Fuel Cells Genetics Global Communications Nano-Assembly Neural Interface Nuclear Power Robotics Space Flight Superconductor Technocracy
Diamond Age Cybernetics Ecotopia Fusion Gaia Controller Gaia Theory Gene Therapy Genetic Tailoring Human Cloning Life Extension Nano-Machines Nano-Warfare Neural Reprogramming Plasma Weaponry Smart Materials Ultrapressure Machines Unified Physics Virtual Democracy
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