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(Added military strength condition to emancipation victory)
Tag: Visual edit
Tag: Visual edit
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==Promised Land (Purity) ==
 
==Promised Land (Purity) ==
This victory is achieved with the {{LinkBE|Purity}} Affinity. The player must build a {{LinkBE|Warp Gate}} back to Earth. The next goal is to bring back a number of settlers to make colonies on the new planet. The player will need to protect them from other factions, as well as find space for them to settle. This, in part, is where the challenge lies because the colonists arrive late game, when free land is most scarce.
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This victory is achieved with the {{LinkBE|Purity}} Affinity. The player must build an {{LinkBE|Exodus Gate}} back to Earth. The next goal is to bring back a number of settlers to make colonies on the new planet. The player will need to protect them from other factions, as well as find space for them to settle. This, in part, is where the challenge lies because the colonists arrive late game, when free land is most scarce.
   
 
*Research Orbital Networks and build a Lasercom Satellite to reestablish communication with Earth.
 
*Research Orbital Networks and build a Lasercom Satellite to reestablish communication with Earth.

Revision as of 03:07, 26 October 2014

Civilization: Beyond Earth has five unique victory types. Unlike in previous Civilization games, the paths to victory are part narrative. Because Civilization: Beyond Earth takes place in the future, the developers made each victory path come with various Quests to help tell the narrative. These are mini goals towards winning the game, and help the player learn play styles, or offer choices towards Affinities.

Domination

To win a Domination victory, one must have every original capital in the game.

Contact

Throughout a play session, the player will find clues to sentient alien life. By completing quests, the player will unlock progress towards building a beacon. The beacon sends signals that attract the previous alien inhabitants to the new human life on the planet. The victory condition itself is an homage to Carl Sagan book of the same name.

The first thing to do is find the Progenitor Signal. To get this you must achieve two of the following:

  • Find a fragment of The Signal via an Explorer Expedition on Progenitor Ruins. The chance is slim, but possible.
  • Launch a Deep Space Telescope orbital unit.
  • Build the Transcendental Equation National Wonder.

Then:

  • Decode the progenitor signal with an unnamed National wonder.
  • Build the Contact Beacon.
  • Activate the Contact Beacon with 1000 Energy
  • Wait 30 Turns for the arrival.

Promised Land (Purity) 

This victory is achieved with the Purity Affinity. The player must build an Exodus Gate back to Earth. The next goal is to bring back a number of settlers to make colonies on the new planet. The player will need to protect them from other factions, as well as find space for them to settle. This, in part, is where the challenge lies because the colonists arrive late game, when free land is most scarce.

  • Research Orbital Networks and build a Lasercom Satellite to reestablish communication with Earth.
  • Achieve Purity level 13, research Nanotechnology, and build the Exodus Gate planetary wonder.
  • Receive colonists from Earth via the Exodus gate and settle them. Each one has a Maximum of 6 population. To win you must have 20 total population in all Earthling Settlements. Settlements can be destroyed and cannot be created within 3 tiles of any other city.

Transcendence (Harmony) 

The player builds the Mind Flower and must protect it until victory is met. By building the Mind Flower, humans begin to connect with the consciousness of the planet.

  • Research Nanorobotics, Transgenics, and Swarm Intelligence to develop the Cognitive Link.
  • Achieve Harmony level 13 and build the Mind Flower planetary wonder.
  • Defend the Mind Flower from the unclean and support it with resources and Mind Stem buildings.
  • Achieve eco-nirvana with the planet.

Emancipation (Supremacy)

The player builds a Warp Gate back to Earth and must send their armies through to, as Arioch put it, "annihilate Humanity.

  • Research Orbital Networks and build a Lasercom Satellite to reestablish communication with Earth.
  • Achieve Supremacy level 13, research Hypercomputing, and build the Emancipation Gate planetary wonder, to end Humanity on Earth.
  • Assign 1000 army strength points through the gate

References

  1. http://well-of-souls.com/civ/civbe_overview.html#victory
  2. http://apolyton.net/wiki/Civilization_Beyond_Earth#Victory_Conditions
  3. http://news.softpedia.com/news/Civilization-Beyond-Earth-Has-Five-Victory-Conditions-Alpha-Centauri-Inspired-437490.shtml