WWII in the Pacific is a scenario in Civilization III: Conquests.
Description[]
War has been declared! It is December, 1941 and the "peaceful" Pacific Ocean is about to witness the full fury of air, naval and land warfare during World War II. A military-rich but resource-poor Japan has dangerous assault forces poised to attack complacent Allied bases in Malaya and the Philippines. Far to the northeast, near Hawaii, a powerful Japanese naval-air strike force is within range of the "unsuspecting" U.S. fleet stationed near Honolulu.
Intro[]
Background[]
It is December, 1941. For several years the Empire of Japan has been expanding its holdings: westward into China and, following the fall of France in Europe, southwestward into French Indochina. To counter Japan's aggressive moves, a coalition of western nations seeks to deny Japan access to the rich oil and rubber resources of Malaya. Now, in late 1941, Japan is poised to strike powerful blows against the Allied nations in order to form and secure the "Greater East Asian Co-Prosperity Sphere".
Special[]
This scenario opens with the "Japanese Empire" (Japan) already at war against the "Allies" (a Locked Alliance of America, the Commonwealth, China and the Netherlands).
Victory[]
Victory is achieved by the first side to amass 40,000 VP, or gain 66% of the terrain and 46% of the population. Otherwise, the winner is the side with the highest score at game end (February 1946; 50 turns). Coalition Victory Conditions are in effect.
Note[]
To simulate the surprise of the Japanese attack, Allied nations' units (United States, the Commonwealth, China and the Netherlands) can't move or attack during the first turn (December 1941). As Japan, time is not on your side. You must strike quickly and decisively! Locate, capture and secure VP locations, and destroy as many Allied units as possible. Try to avoid a long, drawn out war of attrition.
[]
Make note of the following designations used in this scenario: CV - Aircraft Carrier; BB - Battleship; CA - Heavy Cruiser; DD - Destroyer; and SS - Submarine.
Gameplay[]
The scenario begins right before the attack on Pearl Harbor in December 1941. In this scenario you may choose to play as China (Generalissimo Chiang Kai-shek), Japan (Emperor Hirohito), the United States (President Roosevelt) or the Commonwealth (Prime Minister Churchill). The entire map is visible (i.e., there are no unexplored squares), but the normal fog of war applies.
Victory is achieved by the first side to amass 40,000 Victory Points, or the first side that first gains both 66% of the terrain and 46% of the population. If neither condition is met, the game ends on turn 50 (February 1946) and the winner is the side with the highest score.
Civilizations[]
All civilizations start the game with all Ancient Times, Middle Ages and Industrial Ages advances.
Playable[]
- President Roosevelt (United States)
- Strengths: Commercial, Industrious
- Starting Advances: Atomic Theory, Flight, Motorized Transportation, Radio
- Unique Unit(s): American G.I., F4F Wildcat, Allied Carrier
- Prime Minister Churchill (Commonwealth)
- Strengths: Commercial, Militaristic
- Starting Advances: Flight, Motorized Transportation, Radio
- Unique Unit(s): Anzac Infantry, Allied Carrier
- Generalissimo Chiang Kai-shek (China)
- Strengths: Industrious, Militaristic
- Starting Advances: Flight, Motorized Transportation, Radio
- Unique Unit(s): Allied Carrier
- Emperor Hirohito (Japan)
- Strengths: Industrious, Militaristic, Religious
- Starting Advances: Airborne Warfare, Amphibious War, Flight, Motorized Transportation, Radio
- Unique Unit(s): Japanese Carrier, Kamikaze, Nipponese Infantry, Zero
Non-Playable[]
- Queen Wilhelmina (Netherlands)
- Strengths: Commercial, Industrious
- Starting Advances: Flight, Motorized Transportation, Radio
- Unique Unit(s): Allied Carrier
Special features[]
Advances[]
Tech tree[]
Eras[]
Units[]
- Allied Carrier
- American G.I.
- Anzac Infantry
- Atomic Bomb
- Combat Engineer
- F4F Wildcat
- Fighter Bomber
- Heavy Bomber
- Heavy Cruiser
- Japanese Carrier
- Kamikaze
- Light Tank
- Medium Tank
- MG Battalion
- Nipponese Infantry
- P.O.W.
- Zero
Wonders[]
Small Wonders[]
Trivia[]
- Many units, especially warships in this scenario, have specific historical names.
Gallery[]
External links[]
Civilization III Scenarios [edit] |
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C Added in the Conquests expansion pack |