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==[[Civilization III]]==
 
==[[Civilization III]]==
 
Requires Nothing, No Resource; A.D.M 1.1.1; Cost 10, upgrades to [[Swordsman]]
 
Requires Nothing, No Resource; A.D.M 1.1.1; Cost 10, upgrades to [[Swordsman]]
<br>[[Aztec]] unique unit [[Jaguar Warrior]] Replaces.
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*[[Aztec]] unique unit [[Jaguar Warrior]] Replaces.
   
 
==[[Civilization III Conquests]]==
 
==[[Civilization III Conquests]]==

Revision as of 22:48, 9 January 2008

A Warrior is the most primitive and weakest melee unit found in many of the Civilization games. In all, it is one of the few units that are available from the beginning, as it doesn't need any specific technology.

Civilization

The close equivalent in Civ is the Militia, which costs 10 shields and has attack and defence strength 1 and movement 1. It is the default offered for building when a new city is built and no stronger defensive unit is available.

Civilization II

Requires Nothing; A/D/M/H 1/1/1/1; Cost 10, Feudalism Obsoletes. Leonardo's Workshop upgrades it to Musketeers.

Civilization III

Requires Nothing, No Resource; A.D.M 1.1.1; Cost 10, upgrades to Swordsman

Civilization III Conquests

Sumerian unique unit Enkidu Warrior Replaces.

Civilization IV

Requires [[]], [[]] Resource; S/M/C ; Cost , . Upgrades to [[]]

Freeciv

Requires [[]],

External links


Civilization 4 / Warlords

In Civilization 4 and Warlords the warrior has a strength of 2, movement of 1, and receives a 25% city defence bonus.


(The Inca unique unit replacement is Quechua Warrior.)



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