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The Warrior is a unit available at the start of a game of Civilization: Call to Power.


The Warrior is one of the weakest military units but has excellent vision and is therefore a superb early explorer. Although skilled in hand-to-hand combat, he cannot effectively attack well-armed enemies. He does, however, provide cheap and usually adequate defense against most other ancient military units. His weapon is a wooden club.

After Bureaucracy is discovered, Diplomats cost no more and are faster explorers with the same vision, their only disadvantage being lack of attacking power.

Great Library entry[]

The origins of the early Warrior go back to before the Later Stone Age (Neo-Lithic period) In the Prehistoric times. Where it is theorized that the settling of disputes led to a highly ritualized form of warfare. Warfare continued for thousands of years, expanding in complexity and developing into an elaborate and organized system involving the sophisticated use of military strategy. Sun Tzu coined the Phrase "To subdue the enemy without fighting is the acme of skill."

See also[]

Civilization: Call to Power Units
Abolitionist Aircraft Carrier Archer Artillery Battleship Bomber Cannon Caravan Cargo Pod Cavalry Cleric Corporate Branch Crawler Cyber Ninja Destroyer Diplomat Eco Ranger Ecoterrorist Fascist Fighter Fire Trireme Fusion Tank Infector Interceptor Knight Lawyer Legion Leviathan Longship Machine Gunner Marine Mobile SAM Mounted Archer Musketeer Nuke Paratrooper Phalanx Phantom Pikeman Plasma Destroyer Plasmatica Samurai Sea Engineer Settler Ship of the Line Slaver Space Bomber Space Engineer Space Fighter Space Plane Spy Spy Plane Star Cruiser Stealth Bomber Stealth Sub Storm Marine Submarine Subneural Ad Swarm Tank Televangelist Trireme Troop Ship War Walker Warrior Wormhole Probe