Civilization Wiki
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|name = Warrior
 
|name = Warrior
 
|cost = 40
 
|cost = 40
|era = ancient
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|era = Ancient
 
|type = Melee
 
|type = Melee
 
|strength = 8
 
|strength = 8
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|reqres =
 
|reqres =
 
|reqtech =
 
|reqtech =
|image = Civ_v_war_warrior.png
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|image = Warrior (Civ5).png
 
|unique =
 
|unique =
|notes = }}
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|notes =
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|upgrade4 = Kris Swordsman
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}}
 
==Game Info==
 
First melee unit. Available right from the start of the game.
   
==Game info==
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==Strategy==
 
The '''Warrior''' is the earliest combat unit available without any technological research. Armed with simple weapons like clubs and maces, it is useful for battling barbarians, early city defense and limited exploration. Warriors are generally not strong enough to take enemy cities, unless heavily supported by [[Archer (Civ5)|Archers]] and [[Catapult (Civ5)|Catapults]] - and even then they may simply not have the strength for the task.
First melee unit, available from the start of the game. Upgrades to the [[Swordsman (Civ5)|Swordsman]].
 
   
Replaced by the [[Jaguar (Civ5)|Jaguar]] for [[Aztec (Civ5)|the Aztecs]] and the [[Maori Warrior (Civ5)|Maori warrior]] for [[Polynesian (Civ5)|Polynesia]].
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Notably, a Warrior will upgrade into a [[Spearman (Civ5)|Spearman]] if it receives a unit upgrade from an [[Ancient ruins (Civ5)|Ancient Ruins]].
   
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==Civilopedia entry==
==Strategy:==
 
The Warrior is the earliest combat unit available, useful for battling barbarians, early city defense and limited exploration. Warriors are generally not strong enough to take enemy cities, unless heavily supported by Archers and Catapults - and even then they may simply not have the strength for the task.
 
 
==Historical Info:==
 
 
In primitive civilizations there's no such thing as a "professional soldier." A young civilization can't afford to support a full-time army; all of the civilization's able-bodied men form an ad hoc militia, coming together during a crisis, dispersing back to their farms and villages during peace. Such warriors usually have very little training and are equipped with the most primitive of weapons - clubs, perhaps, or stone daggers.
 
In primitive civilizations there's no such thing as a "professional soldier." A young civilization can't afford to support a full-time army; all of the civilization's able-bodied men form an ad hoc militia, coming together during a crisis, dispersing back to their farms and villages during peace. Such warriors usually have very little training and are equipped with the most primitive of weapons - clubs, perhaps, or stone daggers.
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[[Category:Ancient era units (Civ5)]]
 
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== Unofficial custom card ==
[[Category:Melee units (Civ5)]]
 
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[[File:Unit-Melee-Warrior(content©Firaxis).png|none|thumb|700x700px|Custom homemade card featuring the Warrior.]]

Revision as of 14:12, 8 February 2020

BackArrowGreen Back to the list of units

Game Info

First melee unit. Available right from the start of the game.

Strategy

The Warrior is the earliest combat unit available without any technological research. Armed with simple weapons like clubs and maces, it is useful for battling barbarians, early city defense and limited exploration. Warriors are generally not strong enough to take enemy cities, unless heavily supported by Archers and Catapults - and even then they may simply not have the strength for the task.

Notably, a Warrior will upgrade into a Spearman if it receives a unit upgrade from an Ancient Ruins.

Civilopedia entry

In primitive civilizations there's no such thing as a "professional soldier." A young civilization can't afford to support a full-time army; all of the civilization's able-bodied men form an ad hoc militia, coming together during a crisis, dispersing back to their farms and villages during peace. Such warriors usually have very little training and are equipped with the most primitive of weapons - clubs, perhaps, or stone daggers.

Unofficial custom card

Unit-Melee-Warrior(content©Firaxis)

Custom homemade card featuring the Warrior.