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|name = Warrior |
|name = Warrior |
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|cost = 40 |
|cost = 40 |
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− | |era = |
+ | |era = Ancient |
|type = Melee |
|type = Melee |
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|strength = 8 |
|strength = 8 |
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|reqres = |
|reqres = |
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|reqtech = |
|reqtech = |
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− | |image = |
+ | |image = Warrior (Civ5).png |
|unique = |
|unique = |
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− | |notes = |
+ | |notes = |
+ | |upgrade4 = Kris Swordsman |
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+ | }} |
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⚫ | |||
⚫ | |||
− | == |
+ | ==Strategy== |
⚫ | The '''Warrior''' is the earliest combat unit available without any technological research. Armed with simple weapons like clubs and maces, it is useful for battling barbarians, early city defense and limited exploration. Warriors are generally not strong enough to take enemy cities, unless heavily supported by [[Archer (Civ5)|Archers]] and [[Catapult (Civ5)|Catapults]] - and even then they may simply not have the strength for the task. |
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⚫ | |||
− | + | Notably, a Warrior will upgrade into a [[Spearman (Civ5)|Spearman]] if it receives a unit upgrade from an [[Ancient ruins (Civ5)|Ancient Ruins]]. |
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+ | ==Civilopedia entry== |
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− | ==Strategy:== |
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⚫ | The Warrior is the earliest combat unit available, useful for battling barbarians, early city defense and limited exploration. Warriors are generally not strong enough to take enemy cities, unless heavily supported by Archers and Catapults - and even then they may simply not have the strength for the task. |
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⚫ | |||
In primitive civilizations there's no such thing as a "professional soldier." A young civilization can't afford to support a full-time army; all of the civilization's able-bodied men form an ad hoc militia, coming together during a crisis, dispersing back to their farms and villages during peace. Such warriors usually have very little training and are equipped with the most primitive of weapons - clubs, perhaps, or stone daggers. |
In primitive civilizations there's no such thing as a "professional soldier." A young civilization can't afford to support a full-time army; all of the civilization's able-bodied men form an ad hoc militia, coming together during a crisis, dispersing back to their farms and villages during peace. Such warriors usually have very little training and are equipped with the most primitive of weapons - clubs, perhaps, or stone daggers. |
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+ | |||
− | [[Category:Ancient era units (Civ5)]] |
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+ | == Unofficial custom card == |
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− | [[Category:Melee units (Civ5)]] |
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+ | [[File:Unit-Melee-Warrior(content©Firaxis).png|none|thumb|700x700px|Custom homemade card featuring the Warrior.]] |
Revision as of 14:12, 8 February 2020
Game Info
First melee unit. Available right from the start of the game.
Strategy
The Warrior is the earliest combat unit available without any technological research. Armed with simple weapons like clubs and maces, it is useful for battling barbarians, early city defense and limited exploration. Warriors are generally not strong enough to take enemy cities, unless heavily supported by Archers and Catapults - and even then they may simply not have the strength for the task.
Notably, a Warrior will upgrade into a Spearman if it receives a unit upgrade from an Ancient Ruins.
Civilopedia entry
In primitive civilizations there's no such thing as a "professional soldier." A young civilization can't afford to support a full-time army; all of the civilization's able-bodied men form an ad hoc militia, coming together during a crisis, dispersing back to their farms and villages during peace. Such warriors usually have very little training and are equipped with the most primitive of weapons - clubs, perhaps, or stone daggers.