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|image = Civ_v_war_warrior.png
 
|image = Civ_v_war_warrior.png
 
|unique =
 
|unique =
|notes = }}==Game info==
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|notes = }}
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First melee unit, available from the start of the game.
 
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==Game info==
 
First melee unit, available from the start of the game. Upgrades to the [[Swordsman (Civ5)|Swordsman]].
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Replaced by the [[Jaguar (Civ5)|Jaguar]] for [[Aztec (Civ5)|the Aztecs]] and the [[Maori Warrior (Civ5)|Maori warrior]] for [[Polynesian (Civ5)|Polynesia]].
   
 
==Strategy:==
 
==Strategy:==

Revision as of 12:49, 21 September 2013

BackArrowGreen Back to the list of units

Game info

First melee unit, available from the start of the game. Upgrades to the Swordsman.

Replaced by the Jaguar for the Aztecs and the Maori warrior for Polynesia.

Strategy:

The Warrior is the earliest combat unit available, useful for battling barbarians, early city defense and limited exploration. Warriors are generally not strong enough to take enemy cities, unless heavily supported by Archers and Catapults - and even then they may simply not have the strength for the task.

Historical Info:

In primitive civilizations there's no such thing as a "professional soldier." A young civilization can't afford to support a full-time army; all of the civilization's able-bodied men form an ad hoc militia, coming together during a crisis, dispersing back to their farms and villages during peace. Such warriors usually have very little training and are equipped with the most primitive of weapons - clubs, perhaps, or stone daggers.